Game Configuration - Action Argument Settings

title (string)
Sets the title of this argument.
Argument title can be also set in DECORATE.

tooltip (string) - GZDB only
Allows to specify a tooltip text displayed for a Thing or Linedef argument definition. Newline character ("\n") can be used to format the text.
Argument tooltips can be also set in DECORATE.
Example:

arg1
{
    title = "Mirror Polyobj Number";
    tooltip = "Polyobject that will mirror\nthis one's movements.";
}

type (integer)
Sets the type of this argument. This changes the behaviour of Argument inputs in Linedef and Thing Edit windows.
Argument type can be also set in DECORATE.
Supported values are:

targetclasses (string) - GZDB only
When set, only things of given classes will be shown in the argument dropdown list. Used only when argument type is 14.
The value can be either a thing class name of a comma-separated list of thing class names:

arg0
{
    title = "MapSpot Tag";
    type = 14;
    targetclasses = "MapSpot,MapSpotGravity";
}

enum (structure or string)
Provides a list of predefined values to display for this argument. Used only when argument type is 11 or 12.
The value can be either a name of a predefined enum:

arg0
{
    title = "Volume";
    type = 11;
    enum = "sound_volume";
}
or an explicit definition:
arg0
{
    title = "Apply to";
    type = 11;
    enum
    {
        0 = "Floor and Ceiling";
        1 = "Ceiling";
        2 = "Floor";
    } 
}
Enums can be also set in DECORATE.

renderstyle (string) - GZDB only
Allows to specify a rendering shape to display the value of this argument. Supported values are:

Rendering shapes can be toggled using "Toggle Event Lines" action/menu button.
Currently rendering shapes are supported only for Thing arguments.
Currently rendering shapes are shown only in Classic modes.

rendercolor (integer) - GZDB only
Allows to specify a color used by rendering shape. Supported values are hex color (like "FF0000"), HTML-formatted hex color (like "#F00" or "#FF0000") or color name (like "Red").
By default rendering shapes will use Event line editor color.
This property must be used in conjunction with the "renderstyle" property.

minrange (integer) - GZDB only
Allows to specify minimum range for the rendering shape.
By default minimum range shapes will use Indication editor color.
This property must be used in conjunction with the "renderstyle" property.

minrangecolor (integer) - GZDB only
Allows to specify the color used when rendering the minimum range shape. Supported values are hex color (like "FF0000"), HTML-formatted hex color (like "#F00" or "#FF0000") or color name (like "Red").
By default minimum range shapes will use Indication editor color.
This property must be used in conjunction with "renderstyle" and "minrange" properties.

maxrange (integer) - GZDB only
Allows to specify maximum range for the rendering shape.
By default maximum range shapes will use Indication editor color.
This property must be used in conjunction with the "renderstyle" property.

maxrangecolor (integer) - GZDB only
Allows to specify the color used when rendering the maximum range shape. Supported values are hex color (like "FF0000"), HTML-formatted hex color (like "#F00" or "#FF0000") or color name (like "Red").
By default maximum range shapes will use Indication editor color.
This property must be used in conjunction with "renderstyle" and "maxrange" properties.

flags (structure or string) - GZDB only
Provides a list of predefined bit flag values to display for this argument. Used only when argument type is 26.
The value can be either a name of a predefined enum or an explicit definition.
Example:

	arg4
	{
		title = "Flags";
		type = 26;
		// Only a single enum value can be selected at a time
		enum
		{
			0 = "Don't copy anything";
			1 = "Copy floor texture, remove sector special";
			2 = "Copy floor texture";
			3 = "Copy floor texture and special";
		}
		// Any number of flags values can be selected
		flags
		{
			4 = "Use numeric model if set, trigger model if not";
			8 = "Raise floor if set, lower it if not";
			16 = "Inflict crushing damage";
		}
	}

default (integer) - GZDB only
Sets the default value for a Thing or Linedef argument definition.
Default value can be also set in DECORATE.
Example:

9038
{
    title = "ColorSetter";
    arg0
    {
        title = "Red";
        default = 255;
    }
}