basegame - indicates which game the current configuration is based on. Used to load game-specific GLDEFS lumps (DOOMDEFS, HTICDEFS, HEXNDEFS or STRFDEFS)
Possible values: 1 (DOOM), 2 (HERETIC), 3 (HEXEN) or 4 (STRIFE).
Example: basegame = 2;
Default values can be set in Thing and Linedef argument definitions.
Example:
9038
{
title = "ColorSetter";
arg0
{
title = "Red";
default = 255;
}
arg1
{
title = "Green";
default = 255;
}
arg2
{
title = "Blue";
default = 255;
}
arg3
{
title = "Desaturation";
}
}