namespace CodeImp.DoomBuilder.Controls { partial class SectorInfoPanel { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.Windows.Forms.Label label13; System.Windows.Forms.Label label5; System.Windows.Forms.Label label4; System.Windows.Forms.Label label3; System.Windows.Forms.Label label2; System.Windows.Forms.Label label1; this.sectorinfo = new System.Windows.Forms.GroupBox(); this.brightness = new System.Windows.Forms.Label(); this.height = new System.Windows.Forms.Label(); this.tag = new System.Windows.Forms.Label(); this.floor = new System.Windows.Forms.Label(); this.ceiling = new System.Windows.Forms.Label(); this.effect = new System.Windows.Forms.Label(); this.ceilingpanel = new System.Windows.Forms.GroupBox(); this.ceilingname = new System.Windows.Forms.Label(); this.ceilingtex = new System.Windows.Forms.Panel(); this.floorpanel = new System.Windows.Forms.GroupBox(); this.floorname = new System.Windows.Forms.Label(); this.floortex = new System.Windows.Forms.Panel(); label13 = new System.Windows.Forms.Label(); label5 = new System.Windows.Forms.Label(); label4 = new System.Windows.Forms.Label(); label3 = new System.Windows.Forms.Label(); label2 = new System.Windows.Forms.Label(); label1 = new System.Windows.Forms.Label(); this.sectorinfo.SuspendLayout(); this.ceilingpanel.SuspendLayout(); this.floorpanel.SuspendLayout(); this.SuspendLayout(); // // label13 // label13.AutoSize = true; label13.Location = new System.Drawing.Point(111, 77); label13.Name = "label13"; label13.Size = new System.Drawing.Size(62, 14); label13.TabIndex = 14; label13.Text = "Brightness:"; // // label5 // label5.AutoSize = true; label5.Location = new System.Drawing.Point(133, 58); label5.Name = "label5"; label5.Size = new System.Drawing.Size(40, 14); label5.TabIndex = 8; label5.Text = "Height:"; // // label4 // label4.AutoSize = true; label4.Location = new System.Drawing.Point(24, 77); label4.Name = "label4"; label4.Size = new System.Drawing.Size(28, 14); label4.TabIndex = 4; label4.Text = "Tag:"; // // label3 // label3.AutoSize = true; label3.Location = new System.Drawing.Point(18, 58); label3.Name = "label3"; label3.Size = new System.Drawing.Size(34, 14); label3.TabIndex = 3; label3.Text = "Floor:"; // // label2 // label2.AutoSize = true; label2.Location = new System.Drawing.Point(11, 39); label2.Name = "label2"; label2.Size = new System.Drawing.Size(41, 14); label2.TabIndex = 2; label2.Text = "Ceiling:"; // // label1 // label1.AutoSize = true; label1.Location = new System.Drawing.Point(13, 19); label1.Name = "label1"; label1.Size = new System.Drawing.Size(39, 14); label1.TabIndex = 0; label1.Text = "Effect:"; // // sectorinfo // this.sectorinfo.Controls.Add(this.brightness); this.sectorinfo.Controls.Add(label13); this.sectorinfo.Controls.Add(this.height); this.sectorinfo.Controls.Add(label5); this.sectorinfo.Controls.Add(this.tag); this.sectorinfo.Controls.Add(this.floor); this.sectorinfo.Controls.Add(this.ceiling); this.sectorinfo.Controls.Add(label4); this.sectorinfo.Controls.Add(label3); this.sectorinfo.Controls.Add(label2); this.sectorinfo.Controls.Add(this.effect); this.sectorinfo.Controls.Add(label1); this.sectorinfo.Location = new System.Drawing.Point(0, 0); this.sectorinfo.Name = "sectorinfo"; this.sectorinfo.Size = new System.Drawing.Size(230, 100); this.sectorinfo.TabIndex = 2; this.sectorinfo.TabStop = false; this.sectorinfo.Text = " Sector "; // // brightness // this.brightness.AutoSize = true; this.brightness.Location = new System.Drawing.Point(177, 77); this.brightness.Name = "brightness"; this.brightness.Size = new System.Drawing.Size(13, 14); this.brightness.TabIndex = 17; this.brightness.Text = "0"; // // height // this.height.AutoSize = true; this.height.Location = new System.Drawing.Point(177, 58); this.height.Name = "height"; this.height.Size = new System.Drawing.Size(13, 14); this.height.TabIndex = 11; this.height.Text = "0"; // // tag // this.tag.AutoSize = true; this.tag.Location = new System.Drawing.Point(55, 77); this.tag.Name = "tag"; this.tag.Size = new System.Drawing.Size(13, 14); this.tag.TabIndex = 7; this.tag.Text = "0"; // // floor // this.floor.AutoSize = true; this.floor.Location = new System.Drawing.Point(55, 58); this.floor.Name = "floor"; this.floor.Size = new System.Drawing.Size(25, 14); this.floor.TabIndex = 6; this.floor.Text = "360"; // // ceiling // this.ceiling.AutoSize = true; this.ceiling.Location = new System.Drawing.Point(55, 39); this.ceiling.Name = "ceiling"; this.ceiling.Size = new System.Drawing.Size(31, 14); this.ceiling.TabIndex = 5; this.ceiling.Text = "1024"; // // effect // this.effect.AutoSize = true; this.effect.Location = new System.Drawing.Point(55, 19); this.effect.Name = "effect"; this.effect.Size = new System.Drawing.Size(123, 14); this.effect.TabIndex = 1; this.effect.Text = "0 - Whacky Pool of Fluid"; // // ceilingpanel // this.ceilingpanel.Controls.Add(this.ceilingname); this.ceilingpanel.Controls.Add(this.ceilingtex); this.ceilingpanel.Location = new System.Drawing.Point(349, 0); this.ceilingpanel.Name = "ceilingpanel"; this.ceilingpanel.Size = new System.Drawing.Size(107, 100); this.ceilingpanel.TabIndex = 3; this.ceilingpanel.TabStop = false; this.ceilingpanel.Text = " Ceiling "; // // ceilingname // this.ceilingname.Location = new System.Drawing.Point(11, 80); this.ceilingname.Name = "ceilingname"; this.ceilingname.Size = new System.Drawing.Size(84, 13); this.ceilingname.TabIndex = 1; this.ceilingname.Text = "BROWNHUG"; this.ceilingname.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // ceilingtex // this.ceilingtex.BackColor = System.Drawing.SystemColors.AppWorkspace; this.ceilingtex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.ceilingtex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.ceilingtex.Location = new System.Drawing.Point(19, 19); this.ceilingtex.Name = "ceilingtex"; this.ceilingtex.Size = new System.Drawing.Size(68, 60); this.ceilingtex.TabIndex = 0; // // floorpanel // this.floorpanel.Controls.Add(this.floorname); this.floorpanel.Controls.Add(this.floortex); this.floorpanel.Location = new System.Drawing.Point(236, 0); this.floorpanel.Name = "floorpanel"; this.floorpanel.Size = new System.Drawing.Size(107, 100); this.floorpanel.TabIndex = 4; this.floorpanel.TabStop = false; this.floorpanel.Text = " Floor "; // // floorname // this.floorname.Location = new System.Drawing.Point(11, 80); this.floorname.Name = "floorname"; this.floorname.Size = new System.Drawing.Size(84, 13); this.floorname.TabIndex = 1; this.floorname.Text = "BROWNHUG"; this.floorname.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // floortex // this.floortex.BackColor = System.Drawing.SystemColors.AppWorkspace; this.floortex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.floortex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.floortex.Location = new System.Drawing.Point(19, 19); this.floortex.Name = "floortex"; this.floortex.Size = new System.Drawing.Size(68, 60); this.floortex.TabIndex = 0; // // SectorInfoPanel // this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.Controls.Add(this.floorpanel); this.Controls.Add(this.ceilingpanel); this.Controls.Add(this.sectorinfo); this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.MaximumSize = new System.Drawing.Size(10000, 100); this.MinimumSize = new System.Drawing.Size(100, 100); this.Name = "SectorInfoPanel"; this.Size = new System.Drawing.Size(481, 100); this.sectorinfo.ResumeLayout(false); this.sectorinfo.PerformLayout(); this.ceilingpanel.ResumeLayout(false); this.floorpanel.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Label brightness; private System.Windows.Forms.Label height; private System.Windows.Forms.Label tag; private System.Windows.Forms.Label floor; private System.Windows.Forms.Label ceiling; private System.Windows.Forms.Label effect; private System.Windows.Forms.GroupBox ceilingpanel; private System.Windows.Forms.Label ceilingname; private System.Windows.Forms.Panel ceilingtex; private System.Windows.Forms.GroupBox floorpanel; private System.Windows.Forms.Label floorname; private System.Windows.Forms.Panel floortex; private System.Windows.Forms.GroupBox sectorinfo; } }