#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.Win32; using System.Diagnostics; using CodeImp.DoomBuilder.Actions; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Rendering; using SlimDX.Direct3D9; using System.Drawing.Imaging; using System.Drawing.Drawing2D; #endregion namespace CodeImp.DoomBuilder.Controls { internal partial class ImageBrowserControl : UserControl { #region ================== Constants #endregion #region ================== Delegates / Events public delegate void SelectedItemChangedDelegate(); public delegate void SelectedItemDoubleClickDelegate(); public event SelectedItemChangedDelegate SelectedItemChanged; public event SelectedItemDoubleClickDelegate SelectedItemDoubleClicked; #endregion #region ================== Variables // Properties private bool preventselection; // States private bool updating; private int keepselected; // All items private List items; // Items visible in the list private List visibleitems; #endregion #region ================== Properties public bool PreventSelection { get { return preventselection; } set { preventselection = value; } } public bool HideInputBox { get { return splitter.Panel2Collapsed; } set { splitter.Panel2Collapsed = value; } } public string LabelText { get { return label.Text; } set { label.Text = value; objectname.Left = label.Right + label.Margin.Right + objectname.Margin.Left; } } public ListViewItem SelectedItem { get { if(list.SelectedItems.Count > 0) return list.SelectedItems[0]; else return null; } } #endregion #region ================== Constructor / Disposer // Constructor public ImageBrowserControl() { // Initialize InitializeComponent(); items = new List(); // Move textbox with label objectname.Left = label.Right + label.Margin.Right + objectname.Margin.Left; } // This applies the application settings public void ApplySettings() { // Force black background? if(General.Settings.BlackBrowsers) { list.BackColor = Color.Black; list.ForeColor = Color.White; } // Size of preview images if(General.Map != null) list.TileSize = new Size(General.Map.Data.Previews.MaxImageWidth + 26, General.Map.Data.Previews.MaxImageHeight + 26); } // This cleans everything up public virtual void CleanUp() { // Stop refresh timer refreshtimer.Enabled = false; } #endregion #region ================== Rendering // Draw item private void list_DrawItem(object sender, DrawListViewItemEventArgs e) { if(!updating) (e.Item as ImageBrowserItem).Draw(e.Graphics, e.Bounds); } // Refresher private void refreshtimer_Tick(object sender, EventArgs e) { bool allpreviewsloaded = true; // Go for all items foreach(ImageBrowserItem i in list.Items) { // Check if there are still previews that are not loaded allpreviewsloaded &= i.IsPreviewLoaded; // Items needs to be redrawn? if(i.CheckRedrawNeeded()) { // Refresh item in list //list.RedrawItems(i.Index, i.Index, false); list.Invalidate(); } } // If all previews were loaded, stop this timer if(allpreviewsloaded) refreshtimer.Stop(); UpdateTextureSizeLabel(); } #endregion #region ================== Events // Name typed private void objectname_TextChanged(object sender, EventArgs e) { // Update list RefillList(false); // No item selected? if(list.SelectedItems.Count == 0) { // Select first SelectFirstItem(); } } // Key pressed in textbox private void objectname_KeyDown(object sender, KeyEventArgs e) { // Check what key is pressed switch(e.KeyData) { // Cursor keys case Keys.Left: SelectNextItem(SearchDirectionHint.Left); e.SuppressKeyPress = true; break; case Keys.Right: SelectNextItem(SearchDirectionHint.Right); e.SuppressKeyPress = true; break; case Keys.Up: SelectNextItem(SearchDirectionHint.Up); e.SuppressKeyPress = true; break; case Keys.Down: SelectNextItem(SearchDirectionHint.Down); e.SuppressKeyPress = true; break; // Tab case Keys.Tab: GoToNextSameTexture(); e.SuppressKeyPress = true; break; } } // Key pressed in list private void list_KeyDown(object sender, KeyEventArgs e) { if(e.KeyData == Keys.Tab) { GoToNextSameTexture(); e.SuppressKeyPress = true; } } // Selection changed private void list_ItemSelectionChanged(object sender, ListViewItemSelectionChangedEventArgs e) { // Prevent selecting? if(preventselection) { foreach(ListViewItem i in list.SelectedItems) i.Selected = false; } else { // Raise event if(SelectedItemChanged != null) SelectedItemChanged(); } UpdateTextureSizeLabel(); } // Doublelicking an item private void list_DoubleClick(object sender, EventArgs e) { if(!preventselection && (list.SelectedItems.Count > 0)) if(SelectedItemDoubleClicked != null) SelectedItemDoubleClicked(); } // Control is resized private void ImageBrowserControl_Resize(object sender, EventArgs e) { UpdateTextureSizeLabel(); } // This hides the texture size label private void texturesizetimer_Tick(object sender, EventArgs e) { texturesizetimer.Stop(); texturesize.Visible = false; texturesizelabel.Visible = false; } #endregion #region ================== Methods // This selects the next texture with the same name as the selected texture public void GoToNextSameTexture() { if(list.SelectedItems.Count > 0) { ListViewItem selected = list.SelectedItems[0]; bool foundselected = false; foreach(ListViewItem n in visibleitems) { if((n.Text == selected.Text) && foundselected) { // This is the next item n.Selected = true; n.EnsureVisible(); return; } if(n == selected) foundselected = true; } // Start from the top foreach(ListViewItem n in visibleitems) { if((n.Text == selected.Text) && foundselected) { // This is the next item n.Selected = true; n.EnsureVisible(); return; } } } } // This selects an item by name public void SelectItem(string name, ListViewGroup preferredgroup) { ListViewItem lvi = null; // Not when selecting is prevented if(preventselection) return; // Search in preferred group first if(preferredgroup != null) { foreach(ListViewItem item in list.Items) { if(string.Compare(item.Text, name, true) == 0) { lvi = item; if(item.Group == preferredgroup) break; } } } // Select the item if(lvi != null) { // Select this item list.SelectedItems.Clear(); lvi.Selected = true; lvi.EnsureVisible(); } UpdateTextureSizeLabel(); } // This performs item sleection by keys private void SelectNextItem(SearchDirectionHint dir) { ListViewItem lvi; Point spos; // Not when selecting is prevented if(preventselection) return; // Nothing selected? if(list.SelectedItems.Count == 0) { // Select first SelectFirstItem(); } else { // Get selected item lvi = list.SelectedItems[0]; Rectangle lvirect = list.GetItemRect(lvi.Index, ItemBoundsPortion.Entire); spos = new Point(lvirect.Location.X + lvirect.Width / 2, lvirect.Y + lvirect.Height / 2); // Try finding 5 times in the given direction for(int i = 0; i < 5; i++) { // Move point in given direction switch(dir) { case SearchDirectionHint.Left: spos.X -= list.TileSize.Width / 2; break; case SearchDirectionHint.Right: spos.X += list.TileSize.Width / 2; break; case SearchDirectionHint.Up: spos.Y -= list.TileSize.Height / 2; break; case SearchDirectionHint.Down: spos.Y += list.TileSize.Height / 2; break; } // Test position lvi = list.GetItemAt(spos.X, spos.Y); if(lvi != null) { // Select item list.SelectedItems.Clear(); lvi.Selected = true; break; } } // Make selection visible if(list.SelectedItems.Count > 0) list.SelectedItems[0].EnsureVisible(); } UpdateTextureSizeLabel(); } // This selectes the first item private void SelectFirstItem() { ListViewItem lvi; // Not when selecting is prevented if(preventselection) return; // Select first if(list.Items.Count > 0) { list.SelectedItems.Clear(); lvi = list.GetItemAt(list.TileSize.Width / 2, list.TileSize.Height / 2); if(lvi != null) { lvi.Selected = true; lvi.EnsureVisible(); } } UpdateTextureSizeLabel(); } // This adds a group public ListViewGroup AddGroup(string name) { ListViewGroup grp = new ListViewGroup(name); list.Groups.Add(grp); return grp; } // This begins adding items public void BeginAdding(bool keepselectedindex) { if(keepselectedindex && (list.SelectedItems.Count > 0)) keepselected = list.SelectedIndices[0]; else keepselected = -1; // Clean list items.Clear(); // Stop updating refreshtimer.Enabled = false; } // This ends adding items public void EndAdding() { // Fill list with items RefillList(true); // Start updating refreshtimer.Enabled = true; } // This adds an item public void Add(string text, ImageData image, object tag, ListViewGroup group) { ImageBrowserItem i = new ImageBrowserItem(text, image, tag); i.ListGroup = group; i.Group = group; items.Add(i); } // This adds an item public void Add(string text, ImageData image, object tag, ListViewGroup group, string tooltiptext) { ImageBrowserItem i = new ImageBrowserItem(text, image, tag); i.ListGroup = group; i.Group = group; i.ToolTipText = tooltiptext; items.Add(i); } // This fills the list based on the objectname filter private void RefillList(bool selectfirst) { visibleitems = new List(); // Begin updating list updating = true; //list.SuspendLayout(); list.BeginUpdate(); // Clear list first // Group property of items will be set to null, we will restore it later list.Items.Clear(); // Go for all items foreach(ImageBrowserItem i in items) { // Add item if valid if(ValidateItem(i)) { i.Group = i.ListGroup; i.Selected = false; visibleitems.Add(i); } } // Fill list visibleitems.Sort(); ListViewItem[] array = new ListViewItem[visibleitems.Count]; for(int i = 0; i < visibleitems.Count; i++) array[i] = visibleitems[i]; list.Items.AddRange(array); // Done updating list updating = false; list.EndUpdate(); list.Invalidate(); //list.ResumeLayout(); // Make selection? if(!preventselection && (list.Items.Count > 0)) { // Select specific item? if(keepselected > -1) { list.Items[keepselected].Selected = true; list.Items[keepselected].EnsureVisible(); } // Select first item? else if(selectfirst) { SelectFirstItem(); } } // Raise event if((SelectedItemChanged != null) && !preventselection) SelectedItemChanged(); UpdateTextureSizeLabel(); } // This validates an item private bool ValidateItem(ImageBrowserItem i) { return i.Text.Contains(objectname.Text); } // This sends the focus to the textbox public void FocusTextbox() { objectname.Focus(); } // This updates the texture size label private void UpdateTextureSizeLabel() { if((list.SelectedItems.Count == 0) || (splitter.Panel2.ClientSize.Width < (texturesize.Location.X + texturesize.Size.Width))) { texturesizetimer.Start(); } else { texturesizetimer.Stop(); ImageBrowserItem lvi = (list.SelectedItems[0] as ImageBrowserItem); if(lvi.icon.IsPreviewLoaded) texturesize.Text = lvi.icon.Width + " x " + lvi.icon.Height; else texturesize.Text = "unknown"; texturesize.Visible = true; texturesizelabel.Visible = true; } } #endregion } }