#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.Rendering; using System.Drawing.Imaging; #endregion namespace CodeImp.DoomBuilder.IO { internal unsafe class DoomFlatReader : IImageReader { #region ================== Variables // Palette to use private Playpal palette; public uint ImageType { get; private set; } //mxd #endregion #region ================== Constructor / Disposer // Constructor public DoomFlatReader(Playpal palette) { // Initialize this.palette = palette; ImageType = DevilImageType.IL_TYPE_UNKNOWN;//mxd // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Methods // This validates the data as doom flat public bool Validate(Stream stream) { float sqrlength; // Check if the flat is square sqrlength = (float)Math.Sqrt(stream.Length); if(sqrlength == (float)Math.Truncate(sqrlength)) { // Success when not 0 return ((int)sqrlength > 0); } // Check if the data is more than 4096 else if(stream.Length > 4096) { // Success return true; } // Format invalid return false; } // This creates a Bitmap from the given data // Returns null on failure public Bitmap ReadAsBitmap(Stream stream, out int offsetx, out int offsety) { offsetx = int.MinValue; offsety = int.MinValue; return ReadAsBitmap(stream); } // This creates a Bitmap from the given data // Returns null on failure public Bitmap ReadAsBitmap(Stream stream) { BitmapData bitmapdata; PixelColorBlock pixeldata; PixelColor* targetdata; int width, height; Bitmap bmp; // Read pixel data pixeldata = ReadAsPixelData(stream, out width, out height); if(pixeldata != null) { try { // Create bitmap and lock pixels bmp = new Bitmap(width, height, PixelFormat.Format32bppArgb); bitmapdata = bmp.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb); targetdata = (PixelColor*)bitmapdata.Scan0.ToPointer(); // Copy the pixels General.CopyMemory(targetdata, pixeldata.Pointer, (uint)(width * height * sizeof(PixelColor))); // Done bmp.UnlockBits(bitmapdata); } catch(Exception e) { // Unable to make bitmap General.ErrorLogger.Add(ErrorType.Error, "Unable to make Doom flat data. " + e.GetType().Name + ": " + e.Message); return null; } } else { // Failed loading picture bmp = null; } // Return result return bmp; } // This draws the picture to the given pixel color data // Throws exception on failure public unsafe void DrawToPixelData(Stream stream, PixelColor* target, int targetwidth, int targetheight, int x, int y) { Bitmap bmp; BitmapData bmpdata; PixelColor* pixels; int ox, oy, tx, ty; int width, height; // Get bitmap bmp = ReadAsBitmap(stream); width = bmp.Size.Width; height = bmp.Size.Height; // Lock bitmap pixels bmpdata = bmp.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); pixels = (PixelColor*)bmpdata.Scan0.ToPointer(); // Go for all pixels in the original image for(ox = 0; ox < width; ox++) { for(oy = 0; oy < height; oy++) { // Copy this pixel? if(pixels[oy * width + ox].a > 0.5f) { // Calculate target pixel and copy when within bounds tx = x + ox; ty = y + oy; if((tx >= 0) && (tx < targetwidth) && (ty >= 0) && (ty < targetheight)) target[ty * targetwidth + tx] = pixels[oy * width + ox]; } } } // Done bmp.UnlockBits(bmpdata); bmp.Dispose(); } // This creates pixel color data from the given data // Returns null on failure private PixelColorBlock ReadAsPixelData(Stream stream, out int width, out int height) { BinaryReader reader = new BinaryReader(stream); PixelColorBlock pixeldata = null; float sqrlength; byte[] bytes; // Check if the flat is square sqrlength = (float)Math.Sqrt(stream.Length); if(sqrlength == (float)Math.Truncate(sqrlength)) { // Calculate image size width = (int)sqrlength; height = (int)sqrlength; } // Check if the data is more than 4096 else if(stream.Length > 4096) { // Image will be 64x64 width = 64; height = 64; } else { // Invalid width = 0; height = 0; return null; } #if !DEBUG try { #endif // Valid width and height? if((width <= 0) || (height <= 0)) return null; // Allocate memory pixeldata = new PixelColorBlock(width, height); pixeldata.Clear(); // Read flat bytes from stream bytes = new byte[width * height]; stream.Read(bytes, 0, width * height); // Convert bytes with palette for(uint i = 0; i < width * height; i++) pixeldata.Pointer[i] = palette[bytes[i]]; // Return pointer return pixeldata; #if !DEBUG } catch(Exception) { // Return nothing return null; } #endif } #endregion } }