// Default lump name for new map defaultlumpname = "MAP01"; skyflatname = "F_SKY001"; basegame = 4; // Decorate actors to include depending on actor game property decorategames = "strife"; // Skill levels skills { include("Strife_misc.cfg", "skills"); } // Door making makedoortrack = "DORTRK01"; makedoordoor = "DORML01"; // Default texture sets // (these are not required, but useful for new users) texturesets { include("Strife_texturesets.cfg"); }