#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using System.Drawing; using Microsoft.DirectX.Direct3D; using System.ComponentModel; #endregion namespace CodeImp.DoomBuilder.Rendering { internal class Renderer3D : IDisposable { #region ================== Constants #endregion #region ================== Variables // Owner private Graphics graphics; // Disposing private bool isdisposed = false; #endregion #region ================== Properties // Disposing public bool IsDisposed { get { return isdisposed; } } #endregion #region ================== Constructor / Disposer // Constructor public Renderer3D(Graphics graphics) { // Initialize this.graphics = graphics; // We have no destructor GC.SuppressFinalize(this); } // Diposer public void Dispose() { // Not already disposed? if(!isdisposed) { // Clean up // Done isdisposed = true; } } #endregion #region ================== Methods #endregion } }