#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Data; using System.IO; using System.Diagnostics; using System.Windows.Forms; using CodeImp.DoomBuilder.Map; #endregion namespace CodeImp.DoomBuilder.Config { public class LinedefActionInfo : INumberedTitle, IComparable { #region ================== Constants #endregion #region ================== Variables // Properties private int index; private string prefix; private string category; private string name; private string title; private string[] argtitle; private TagType[] argtagtype; #endregion #region ================== Properties public int Index { get { return index; } } public string Prefix { get { return prefix; } } public string Category { get { return category; } } public string Name { get { return name; } } public string Title { get { return title; } } public string[] ArgTitle { get { return argtitle; } } public TagType[] ArgTagType { get { return argtagtype; } } #endregion #region ================== Constructor / Disposer // Constructor public LinedefActionInfo(int index, string desc) { string[] parts; int p = 0; // Initialize this.index = index; this.argtitle = new string[Linedef.NUM_ARGS]; this.argtagtype = new TagType[Linedef.NUM_ARGS]; // Find the parts by splitting on spaces parts = desc.Split(new char[] {' '}, 3); if(parts.Length >= 3) this.prefix = parts[p++]; else this.prefix = ""; if(parts.Length >= 2) this.category = parts[p++]; else this.category = "Unknown"; if(parts.Length >= 1) this.name = this.category + " " + parts[p++]; else this.name = this.category; this.name = this.name.Trim(); this.title = this.prefix + " " + this.name; this.title = this.title.Trim(); // No args/marks for(int i = 0; i < Linedef.NUM_ARGS; i++) { this.argtitle[i] = ""; this.argtagtype[i] = TagType.None; } // We have no destructor GC.SuppressFinalize(this); } // Constructor public LinedefActionInfo(int index, Configuration cfg) { string desc; string[] parts; int p = 0; int argindex; // Initialize this.index = index; this.argtitle = new string[Linedef.NUM_ARGS]; this.argtagtype = new TagType[Linedef.NUM_ARGS]; // Read description desc = cfg.ReadSetting("linedeftypes." + index.ToString(CultureInfo.InvariantCulture) + ".title", " Unknown"); // Find the parts by splitting on spaces parts = desc.Split(new char[] { ' ' }, 3); if(parts.Length >= 3) this.prefix = parts[p++]; else this.prefix = ""; if(parts.Length >= 2) this.category = parts[p++]; else this.category = "Unknown"; if(parts.Length >= 1) this.name = this.category + " " + parts[p++]; else this.name = this.category; this.name = this.name.Trim(); this.title = this.prefix + " " + this.name; this.title = this.title.Trim(); // Read the args and marks for(int i = 0; i < Linedef.NUM_ARGS; i++) { argindex = i + 1; this.argtitle[i] = cfg.ReadSetting("linedeftypes." + index.ToString(CultureInfo.InvariantCulture) + ".arg" + argindex.ToString(CultureInfo.InvariantCulture), ""); this.argtagtype[i] = (TagType)cfg.ReadSetting("linedeftypes." + index.ToString(CultureInfo.InvariantCulture) + ".mark" + argindex.ToString(CultureInfo.InvariantCulture), (int)TagType.None); } // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Methods // This presents the item as string public override string ToString() { return index + ": " + prefix + " " + title; } // This compares against another action info public int CompareTo(LinedefActionInfo other) { if(this.index < other.index) return -1; else if(this.index > other.index) return 1; else return 0; } #endregion } }