using System; using System.Collections.Generic; using System.IO; using CodeImp.DoomBuilder.ZDoom; using CodeImp.DoomBuilder.GZBuilder.Data; namespace CodeImp.DoomBuilder.GZBuilder.GZDoom { internal class ModeldefParser : ZDTextParser { private Dictionary entries; //classname, entry internal Dictionary Entries { get { return entries; } } internal string Source { get { return sourcename; } } internal ModeldefParser() { entries = new Dictionary(StringComparer.Ordinal); } //should be called after all decorate actors are parsed public override bool Parse(Stream stream, string sourcefilename) { base.Parse(stream, sourcefilename); entries = new Dictionary(StringComparer.Ordinal); // Continue until at the end of the stream while (SkipWhitespace(true)) { string token = ReadToken(); if (!string.IsNullOrEmpty(token)) { token = StripTokenQuotes(token).ToLowerInvariant(); if (token == "model") //model structure start { //find classname SkipWhitespace(true); string className = StripTokenQuotes(ReadToken(ActorStructure.ACTOR_CLASS_SPECIAL_TOKENS)).ToLowerInvariant(); if(!string.IsNullOrEmpty(className) && !entries.ContainsKey(className)) { //now find opening brace SkipWhitespace(true); token = ReadToken(); if (token != "{") { General.ErrorLogger.Add(ErrorType.Error, "Unexpected token found in '"+sourcefilename+"' at line "+GetCurrentLineNumber()+": expected '{', but got '" + token + "'"); continue; //something wrong with modeldef declaration, continue to next one } ModeldefStructure mds = new ModeldefStructure(); ModelData mde = mds.Parse(this); if (mde != null) entries.Add(className, mde); } } else { // Unknown structure! string token2; if (token != "{") { do { if (!SkipWhitespace(true)) break; token2 = ReadToken(); if (string.IsNullOrEmpty(token2)) break; } while (token2 != "{"); } int scopelevel = 1; do { if (!SkipWhitespace(true)) break; token2 = ReadToken(); if (string.IsNullOrEmpty(token2)) break; if (token2 == "{") scopelevel++; if (token2 == "}") scopelevel--; } while (scopelevel > 0); } } } return entries.Count > 0; } } }