#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.Win32; using System.Diagnostics; using CodeImp.DoomBuilder.Controls; using CodeImp.DoomBuilder.Data; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Map; #endregion namespace CodeImp.DoomBuilder.Interface { internal partial class TextureBrowserForm : DelayedForm { // Variables private string selectedname; private Point lastposition; private Size lastsize; // Properties public string SelectedName { get { return selectedname; } } // Constructor public TextureBrowserForm() { Dictionary useditems = new Dictionary(); // Initialize InitializeComponent(); browser.ApplyColorSettings(); // Make groups ListViewGroup used = browser.AddGroup("Used Textures"); ListViewGroup avail = browser.AddGroup("Available Textures"); // Go through the map to find the used textures foreach(Sidedef sd in General.Map.Map.Sidedefs) { // Add high texture if(sd.HighTexture.Length > 0) if(!useditems.ContainsKey(sd.LongHighTexture)) useditems.Add(sd.LongHighTexture, 0); // Add mid texture if(sd.LowTexture.Length > 0) if(!useditems.ContainsKey(sd.LongMiddleTexture)) useditems.Add(sd.LongMiddleTexture, 0); // Add low texture if(sd.MiddleTexture.Length > 0) if(!useditems.ContainsKey(sd.LongLowTexture)) useditems.Add(sd.LongLowTexture, 0); } // When mixing textures with flats, include flats as well if(General.Map.Config.MixTexturesFlats) { // Go through the map to find the used flats foreach(Sector s in General.Map.Map.Sectors) { // Add floor flat if(!useditems.ContainsKey(s.LongFloorTexture)) useditems.Add(s.LongFloorTexture, 0); // Add ceil flat if(!useditems.ContainsKey(s.LongCeilTexture)) useditems.Add(s.LongCeilTexture, 0); } } // Start adding browser.BeginAdding(); // Add all available textures and mark the images for temporary loading foreach(ImageData img in General.Map.Data.Textures) { browser.Add(img.Name, img, img, avail); img.Temporary = true; } // Add all used textures and mark the images for permanent loading foreach(ImageData img in General.Map.Data.Textures) { if(useditems.ContainsKey(img.LongName)) { browser.Add(img.Name, img, img, used); img.Temporary = false; } } // Done adding browser.EndAdding(); // Keep last position and size lastposition = this.Location; lastsize = this.Size; } // Selection changed private void browser_SelectedItemChanged() { apply.Enabled = (browser.SelectedItem != null); } // OK clicked private void apply_Click(object sender, EventArgs e) { // Set selected name and close selectedname = browser.SelectedItem.Text; DialogResult = DialogResult.OK; this.Close(); } // Cancel clicked private void cancel_Click(object sender, EventArgs e) { // No selection, close selectedname = ""; DialogResult = DialogResult.Cancel; this.Close(); } // Activated private void TextureBrowserForm_Activated(object sender, EventArgs e) { // Focus the textbox browser.FocusTextbox(); } // Loading private void TextureBrowserForm_Load(object sender, EventArgs e) { // Position window from configuration settings this.SuspendLayout(); this.Location = new Point(General.Settings.ReadSetting("browserwindow.positionx", this.Location.X), General.Settings.ReadSetting("browserwindow.positiony", this.Location.Y)); this.Size = new Size(General.Settings.ReadSetting("browserwindow.sizewidth", this.Size.Width), General.Settings.ReadSetting("browserwindow.sizeheight", this.Size.Height)); this.WindowState = (FormWindowState)General.Settings.ReadSetting("browserwindow.windowstate", (int)FormWindowState.Normal); this.ResumeLayout(true); // Normal windowstate? if(this.WindowState == FormWindowState.Normal) { // Keep last position and size lastposition = this.Location; lastsize = this.Size; } } // Resized private void TextureBrowserForm_ResizeEnd(object sender, EventArgs e) { // Normal windowstate? if(this.WindowState == FormWindowState.Normal) { // Keep last position and size lastposition = this.Location; lastsize = this.Size; } } // Moved private void TextureBrowserForm_Move(object sender, EventArgs e) { // Normal windowstate? if(this.WindowState == FormWindowState.Normal) { // Keep last position and size lastposition = this.Location; lastsize = this.Size; } } // Closing private void TextureBrowserForm_FormClosing(object sender, FormClosingEventArgs e) { int windowstate; // Determine window state to save if(this.WindowState != FormWindowState.Minimized) windowstate = (int)this.WindowState; else windowstate = (int)FormWindowState.Normal; // Save window settings General.Settings.WriteSetting("browserwindow.positionx", lastposition.X); General.Settings.WriteSetting("browserwindow.positiony", lastposition.Y); General.Settings.WriteSetting("browserwindow.sizewidth", lastsize.Width); General.Settings.WriteSetting("browserwindow.sizeheight", lastsize.Height); General.Settings.WriteSetting("browserwindow.windowstate", windowstate); // Clean up browser.CleanUp(); } // Static method to browse for texture // Returns null when cancelled. public static string Browse(IWin32Window parent, string select) { TextureBrowserForm browser = new TextureBrowserForm(); if(browser.ShowDialog(parent) == DialogResult.OK) { // Return result return browser.SelectedName; } else { // Cancelled return null; } } } }