// *********************************************************** // * * // * These values are the same for Doom format, Hexen format * // * and UDMF; as well as for ZDoom, GZDoom and Zandronum * // * * // *********************************************************** common { // Some common settings include("Common.cfg"); // Default testing parameters include("Test_params.cfg", "modern"); // Action special help (mxd) actionspecialhelp = "http://www.zdoom.org/wiki/index.php?title=%K"; // Thing class help (mxd) thingclasshelp = "http://www.zdoom.org/wiki/Classes:%K"; // Default nodebuilder configurations defaultsavecompiler = "zdbsp_normal"; defaulttestcompiler = "zdbsp_fast"; // Generalized actions // generalizedlinedefs is true for Doom format and false for // the other two, so it's not here. generalizedsectors = true; //mxd. Maximum safe map size check (0 means skip check) safeboundary = 0; // Texture loading options mixtexturesflats = true; defaulttexturescale = 1.0f; defaultflatscale = 1.0f; scaledtextureoffsets = true; //mxd. Sidedefs compression sidedefcompressionignoresaction = true; // Texture sources textures { include("Doom_misc.cfg", "textures"); include("ZDoom_misc.cfg", "textures"); } //mxd. HiRes sources hires { include("ZDoom_misc.cfg", "hires"); } // Patch sources patches { include("Doom_misc.cfg", "patches"); } // Sprite sources sprites { include("Doom_misc.cfg", "sprites"); } // Flat sources flats { include("Doom_misc.cfg", "flats"); } // Colormap sources colormaps { include("Boom_misc.cfg", "colormaps"); } //mxd. Voxel sources voxels { include("ZDoom_misc.cfg", "voxels"); } // Generalized sector types gen_sectortypes { include("ZDoom_generalized.cfg", "gen_sectortypes"); } //mxd. Built-in Damage types damagetypes = "BFGSplash Drowning Slime Fire Crush Telefrag Falling Suicide Exit Melee Railgun Ice Disintegrate Poison PoisonCloud Electric Massacre DrainLife Extreme InstantDeath"; } // *********************************************************** // * * // * Doom map format * // * * // *********************************************************** mapformat_doom { // The format interface handles the map data format formatinterface = "DoomMapSetIO"; maplumpnames { include("Doom_misc.cfg", "doommaplumpnames"); include("ZDoom_misc.cfg", "doommaplumpnames"); include("ZDoom_misc.cfg", "glmaplumpnames"); } // When this is set to true, sectors with the same tag will light up when a line is highlighted linetagindicatesectors = true; // Special linedefs include("ZDoom_misc.cfg", "speciallinedefs_doomhexen"); // Default flags for first new thing defaultthingflags { include("Doom_misc.cfg", "defaultthingflags"); } // Door making include("ZDoom_misc.cfg", "doormaking_doom"); // Generalized actions generalizedlinedefs = true; // GENERALIZED LINEDEF TYPES gen_linedeftypes { include("Boom_generalized.cfg", "gen_linedeftypes"); } // DEFAULT SECTOR BRIGHTNESS LEVELS sectorbrightness { include("Doom_misc.cfg", "sectorbrightness"); } // SECTOR TYPES sectortypes { include("Doom_sectors.cfg"); include("ZDoom_sectors.cfg", "doom"); } // LINEDEF FLAGS linedefflags { include("Doom_misc.cfg", "linedefflags"); include("Boom_misc.cfg", "linedefflags"); } // LINEDEF ACTIVATIONS linedefactivations { } // Linedef flags UDMF translation table // This is needed for copy/paste and prefabs to work properly // When the UDMF field name is prefixed with ! it is inverted linedefflagstranslation { include("Doom_misc.cfg", "linedefflagstranslation"); include("Boom_misc.cfg", "linedefflagstranslation"); } // LINEDEF TYPES linedeftypes { include("Doom_linedefs.cfg"); include("Boom_linedefs.cfg"); include("ZDoom_linedefs.cfg", "doom"); } // THING FLAGS thingflags { include("Doom_misc.cfg", "thingflags"); include("Boom_misc.cfg", "thingflags"); } // Thing flags UDMF translation table // This is needed for copy/paste and prefabs to work properly // When the UDMF field name is prefixed with ! it is inverted thingflagstranslation { include("Doom_misc.cfg", "thingflagstranslation"); include("Boom_misc.cfg", "thingflagstranslation"); } // How to compare thing flags (for the stuck things error checker) thingflagscompare { include("Doom_misc.cfg", "thingflagscompare"); } // Things flags masks include("Doom_misc.cfg", "thingflagsmasks"); } // *********************************************************** // * * // * Hexen map format * // * * // *********************************************************** mapformat_hexen { // The format interface handles the map data format formatinterface = "HexenMapSetIO"; //mxd. The default script compiler to use defaultscriptcompiler = "zdoom_acs.cfg"; maplumpnames { include("Doom_misc.cfg", "hexenmaplumpnames"); include("ZDoom_misc.cfg", "hexenmaplumpnames"); include("ZDoom_misc.cfg", "glmaplumpnames"); } // When this is set to true, sectors with the same tag will light up when a line is highlighted linetagindicatesectors = false; // Special linedefs include("ZDoom_misc.cfg", "speciallinedefs_doomhexen"); // Default flags for first new thing defaultthingflags { include("ZDoom_misc.cfg", "defaultthingflags"); } // Door making include("ZDoom_misc.cfg", "doormaking_hexen"); // Generalized actions generalizedlinedefs = false; // DEFAULT SECTOR BRIGHTNESS LEVELS sectorbrightness { include("ZDoom_misc.cfg", "sectorbrightness"); } // SECTOR TYPES sectortypes { include("ZDoom_sectors.cfg", "zdoom"); } // LINEDEF FLAGS linedefflags { include("Doom_misc.cfg", "linedefflags"); include("Hexen_misc.cfg", "linedefflags"); include("ZDoom_misc.cfg", "linedefflags"); } // Activations filter for Hexen type activations // This filters the activation bits from the flags include("Hexen_misc.cfg", "linedefactivationsfilter"); // LINEDEF ACTIVATIONS // Make sure these are in order from lowest value to highest value linedefactivations { include("Hexen_misc.cfg", "linedefactivations"); include("ZDoom_misc.cfg", "linedefactivations"); } // Linedef flags UDMF translation table // This is needed for copy/paste and prefabs to work properly // When the UDMF field name is prefixed with ! it is inverted linedefflagstranslation { include("Doom_misc.cfg", "linedefflagstranslation"); include("Hexen_misc.cfg", "linedefflagstranslation"); include("ZDoom_misc.cfg", "linedefflagstranslation"); } // LINEDEF TYPES linedeftypes { include("Hexen_linedefs.cfg"); include("ZDoom_linedefs.cfg", "zdoom"); include("ZDoom_linedefs.cfg", "hexen"); } // THING FLAGS thingflags { include("Doom_misc.cfg", "thingflags"); include("Hexen_misc.cfg", "thingflags"); include("ZDoom_misc.cfg", "thingflags"); } // Thing flags UDMF translation table // This is needed for copy/paste and prefabs to work properly // When the UDMF field name is prefixed with ! it is inverted thingflagstranslation { include("Doom_misc.cfg", "thingflagstranslation"); include("Hexen_misc.cfg", "thingflagstranslation"); include("ZDoom_misc.cfg", "thingflagstranslation"); } // How to compare thing flags (for the stuck things error checker) thingflagscompare { include("Hexen_misc.cfg", "thingflagscompare"); } // Things flags masks include("Hexen_misc.cfg", "thingflagsmasks"); } // *********************************************************** // * * // * Text map format * // * * // *********************************************************** mapformat_udmf { // The format interface handles the map data format formatinterface = "UniversalMapSetIO"; //mxd. The default script compiler to use defaultscriptcompiler = "zdoom_acs.cfg"; // Enables support for long (> 8 chars) texture names // WARNING: this should only be enabled for UDMF game configurations! // WARNING: enabling this will make maps incompatible with Doom Builder 2 and can lead to problems in Slade 3! longtexturenames = true; // Default nodebuilder configurations defaultsavecompiler = "zdbsp_udmf_normal"; defaulttestcompiler = "zdbsp_udmf_fast"; engine = "zdoom"; // override that so that DB2 uses the correct namespace maplumpnames { include("UDMF_misc.cfg", "udmfmaplumpnames_begin"); include("ZDoom_misc.cfg", "udmfmaplumpnames"); include("UDMF_misc.cfg", "udmfmaplumpnames_end"); } universalfields { include("ZDoom_misc.cfg", "universalfields"); } // When this is set to true, sectors with the same tag will light up when a line is highlighted linetagindicatesectors = false; // Special linedefs include("ZDoom_misc.cfg", "speciallinedefs_udmf"); // Default flags for first new thing defaultthingflags { include("ZDoom_misc.cfg", "defaultthingflags_udmf"); } // Door making include("ZDoom_misc.cfg", "doormaking_udmf"); // Generalized actions generalizedlinedefs = false; // SECTOR FLAGS sectorflags { include("UDMF_misc.cfg", "sectorflags"); } // DEFAULT SECTOR BRIGHTNESS LEVELS sectorbrightness { include("ZDoom_misc.cfg", "sectorbrightness"); } // SECTOR TYPES sectortypes { include("ZDoom_sectors.cfg", "zdoom"); } // SECTOR RENSERSTYLES sectorrenderstyles { include("UDMF_misc.cfg", "sectorrenderstyles"); } // LINEDEF FLAGS linedefflags { include("ZDoom_misc.cfg", "linedefflags_udmf"); } // LINEDEF ACTIVATIONS linedefactivations { include("ZDoom_misc.cfg", "linedefactivations_udmf"); } //mxd. Linedef flags UDMF translation table // This is needed for copy/paste and prefabs to work properly // When the UDMF field name is prefixed with ! it is inverted linedefflagstranslation { include("Doom_misc.cfg", "linedefflagstranslation"); include("Hexen_misc.cfg", "linedefflagstranslation"); include("ZDoom_misc.cfg", "linedefflagstranslation"); } // LINEDEF RENSERSTYLES linedefrenderstyles { include("UDMF_misc.cfg", "linedefrenderstyles"); } //SIDEDEF FLAGS sidedefflags { include("UDMF_misc.cfg", "sidedefflags"); } // THING FLAGS thingflags { include("UDMF_misc.cfg", "thingflags"); include("ZDoom_misc.cfg", "thingflags_udmf"); } // THING RENSERSTYLES thingrenderstyles { include("UDMF_misc.cfg", "thingrenderstyles"); } // How to compare thing flags (for the stuck things error checker) thingflagscompare { include("UDMF_misc.cfg", "thingflagscompare"); include("ZDoom_misc.cfg", "thingflagscompare_udmf"); } //mxd. Thing flags UDMF translation table // This is needed for copy/paste and prefabs to work properly // When the UDMF field name is prefixed with ! it is inverted thingflagstranslation { include("Doom_misc.cfg", "thingflagstranslation"); include("Hexen_misc.cfg", "thingflagstranslation"); include("ZDoom_misc.cfg", "thingflagstranslation"); } // Things flags masks include("Hexen_misc.cfg", "thingflagsmasks"); // LINEDEF TYPES linedeftypes { include("Hexen_linedefs.cfg"); include("ZDoom_linedefs.cfg", "zdoom"); include("ZDoom_linedefs.cfg", "udmf"); } }