<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <title>GZDoom Builder features</title> <meta http-equiv="content-type" content="text/html; charset=iso-8859-1" /> <link rel="stylesheet" type="text/css" href="../../../default.css" media="screen" title="Default" /> </head> <body> <object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e"> <param name="keyword" value="Template"> </object> <div id="gz_title"> <h1>Rendering toolbar</h1> </div> <div id="contents"> <img src="menu_renderingtoolbar.jpg" /> <p>The <strong>Rendering toolbar</strong> allows you to toggle several enhanced rendering features:</p> <ol> <li>Allows to select dynamic lights rendering mode used in <a href="../../../e_visual.html">Visual mode</a>.</li> <li>Allows to select model rendering mode.</li> <li>Toggles fog rendering in <a href="../../../e_visual.html">Visual mode</a>.</li> <li>Toggles sky rendering in <a href="../../../e_visual.html">Visual mode</a>.</li> <li>Toggles <a href="../all_modes/event_lines.html">Event lines</a>.</li> <li>Toggles <a href="../visual_mode/visual_verts.html">Visual vertices</a> in <a href="../../../e_visual.html">Visual mode</a> (UDMF only).</li> </ol> <p>Most of these settings can also be toggled using actions found in "<strong>Rendering</strong>" category or appropriate <strong>View menu</strong> items.<br /> You can toggle rendering effects using "<strong>Toggle Enhanced Effects</strong>" action.</p> </div> </body>