#region ================== Copyright (c) 2022 Boris Iwanski
/*
* This program is free software: you can redistribute it and/or modify
*
* it under the terms of the GNU General Public License as published by
*
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
*
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
*
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program.If not, see.
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
#endregion
namespace CodeImp.DoomBuilder.UDBScript.Wrapper
{
abstract class BlockMapContentBase
{
#region ================== Variables
protected LinedefWrapper[] wrappedlines;
protected ThingWrapper[] wrappedthings;
protected SectorWrapper[] wrappedsectors;
protected VertexWrapper[] wrappedvertices;
#endregion
#region ================== Methods
abstract public LinedefWrapper[] getLinedefs();
abstract public ThingWrapper[] getThings();
abstract public SectorWrapper[] getSectors();
abstract public VertexWrapper[] getVertices();
///
/// Fills the container array with wrapped instances of the map elements in the given list.
///
/// Wrapped map element type
/// Regular map element type
/// List of regular map elements
/// Array of wrapped map elements
///
protected internal W[] GetArray(IEnumerable list, ref W[] container)
{
if (container == null)
{
if (list == null)
container = new W[0];
else
container = list.Select(s => (W)Activator.CreateInstance(typeof(W), BindingFlags.NonPublic | BindingFlags.Instance, null, new object[] { s }, null)).ToArray();
}
return container;
}
#endregion
}
}