#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Drawing; using System.Drawing.Imaging; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.IO; using System.IO; #endregion namespace CodeImp.DoomBuilder.Data { public class ResourceImage : ImageData { #region ================== Constructor / Disposer // Constructor public ResourceImage(string resourcename) { // Initialize SetName(resourcename); // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Methods // This loads the image public override void LoadImage() { Stream bitmapdata; lock(this) { // Get resource from memory bitmapdata = General.ThisAssembly.GetManifestResourceStream("CodeImp.DoomBuilder.Resources." + Name); bitmap = (Bitmap)Image.FromStream(bitmapdata); bitmapdata.Dispose(); // Pass on to base base.LoadImage(); } } #endregion } }