namespace CodeImp.DoomBuilder.Controls
{
partial class AngleControlEx
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.toolTip = new System.Windows.Forms.ToolTip(this.components);
this.SuspendLayout();
//
// AngleControl
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.Name = "AngleControl";
this.Size = new System.Drawing.Size(40, 40);
this.toolTip.SetToolTip(this, "Left-click (and drag) to set angle snapped to 45-degree increment.\r\nRight-click (" +
"and drag) to set precise angle.");
this.Load += new System.EventHandler(this.AngleSelector_Load);
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.AngleSelector_MouseMove);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.AngleSelector_MouseDown);
this.SizeChanged += new System.EventHandler(this.AngleSelector_SizeChanged);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.ToolTip toolTip;
}
}