#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.ComponentModel; using System.Windows.Forms; #endregion namespace CodeImp.DoomBuilder.Controls { [Designer(typeof(ButtonsNumericTextboxDesigner))] public partial class ButtonsNumericTextbox : UserControl { #region ================== Events public event EventHandler WhenTextChanged; public event EventHandler WhenButtonsClicked; public event EventHandler WhenEnterPressed; #endregion #region ================== Variables private bool ignorebuttonchange = false; private StepsList steps = null; private int stepsize = 1; private float stepsizeFloat = 1.0f; //mxd #endregion #region ================== Properties public bool AllowDecimal { get { return textbox.AllowDecimal; } set { textbox.AllowDecimal = value; } } public bool AllowNegative { get { return textbox.AllowNegative; } set { textbox.AllowNegative = value; } } public bool AllowRelative { get { return textbox.AllowRelative; } set { textbox.AllowRelative = value; } } public int ButtonStep { get { return stepsize; } set { stepsize = value; } } public float ButtonStepFloat { get { return stepsizeFloat; } set { stepsizeFloat = value; } } //mxd. This is used when AllowDecimal is true override public string Text { get { return textbox.Text; } set { textbox.Text = value; } } internal NumericTextbox Textbox { get { return textbox; } } public StepsList StepValues { get { return steps; } set { steps = value; } } #endregion #region ================== Constructor / Disposer // Constructor public ButtonsNumericTextbox() { InitializeComponent(); buttons.Value = 0; textbox.MouseWheel += textbox_MouseWheel; } #endregion #region ================== Interface // Client size changes protected override void OnClientSizeChanged(EventArgs e) { base.OnClientSizeChanged(e); ClickableNumericTextbox_Resize(this, e); } // Layout changes private void ClickableNumericTextbox_Layout(object sender, LayoutEventArgs e) { ClickableNumericTextbox_Resize(sender, e); } // Control resizes private void ClickableNumericTextbox_Resize(object sender, EventArgs e) { buttons.Height = textbox.Height + 4; textbox.Width = ClientRectangle.Width - buttons.Width - 2; buttons.Left = textbox.Width + 2; this.Height = buttons.Height; } // Text in textbox changes private void textbox_TextChanged(object sender, EventArgs e) { if(WhenTextChanged != null) WhenTextChanged(sender, e); buttons.Enabled = !textbox.CheckIsRelative(); } // Buttons changed private void buttons_ValueChanged(object sender, EventArgs e) { if(!ignorebuttonchange) { ignorebuttonchange = true; if(!textbox.CheckIsRelative()) { if(steps != null) { if(buttons.Value < 0) textbox.Text = steps.GetNextHigher(textbox.GetResult(0)).ToString(); else if(buttons.Value > 0) textbox.Text = steps.GetNextLower(textbox.GetResult(0)).ToString(); } else if(textbox.AllowDecimal) { float newvalue = (float)Math.Round(textbox.GetResultFloat(0.0f) - (buttons.Value * stepsizeFloat), General.Map.FormatInterface.VertexDecimals); if((newvalue < 0.0f) && !textbox.AllowNegative) newvalue = 0.0f; textbox.Text = newvalue.ToString("0.0"); } else { int newvalue = textbox.GetResult(0) - (buttons.Value * stepsize); if((newvalue < 0) && !textbox.AllowNegative) newvalue = 0; textbox.Text = newvalue.ToString(); } } buttons.Value = 0; if(WhenButtonsClicked != null) WhenButtonsClicked(this, EventArgs.Empty); ignorebuttonchange = false; } } // Mouse wheel used private void textbox_MouseWheel(object sender, MouseEventArgs e) { if(steps != null) { if(e.Delta > 0) textbox.Text = steps.GetNextHigher(textbox.GetResult(0)).ToString(); else if(e.Delta < 0) textbox.Text = steps.GetNextLower(textbox.GetResult(0)).ToString(); } else { buttons.Value -= Math.Sign(e.Delta); } } // Key pressed in textbox private void textbox_KeyDown(object sender, KeyEventArgs e) { // Enter key? if((e.KeyData == Keys.Enter) && (WhenEnterPressed != null)) WhenEnterPressed(this, EventArgs.Empty); } #endregion #region ================== Methods // This checks if the number is relative public bool CheckIsRelative() { return textbox.CheckIsRelative(); } // This determines the result value public int GetResult(int original) { return textbox.GetResult(original); } // This determines the result value public float GetResultFloat(float original) { return textbox.GetResultFloat(original); } #endregion } }