namespace CodeImp.DoomBuilder.BuilderModes.Interface { partial class MakeDoorForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.doortexture = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.ceilingtexture = new CodeImp.DoomBuilder.Controls.FlatSelectorControl(); this.floortexture = new CodeImp.DoomBuilder.Controls.FlatSelectorControl(); this.label3 = new System.Windows.Forms.Label(); this.cancel = new System.Windows.Forms.Button(); this.apply = new System.Windows.Forms.Button(); this.SuspendLayout(); // // doortexture // this.doortexture.Location = new System.Drawing.Point(22, 34); this.doortexture.Name = "doortexture"; this.doortexture.Required = false; this.doortexture.Size = new System.Drawing.Size(96, 115); this.doortexture.TabIndex = 0; this.doortexture.TextureName = ""; // // label1 // this.label1.Location = new System.Drawing.Point(22, 15); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(96, 21); this.label1.TabIndex = 1; this.label1.Text = "Door Texture"; this.label1.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // label2 // this.label2.Location = new System.Drawing.Point(132, 15); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(99, 21); this.label2.TabIndex = 2; this.label2.Text = "Ceiling"; this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // ceilingtexture // this.ceilingtexture.Location = new System.Drawing.Point(135, 34); this.ceilingtexture.Name = "ceilingtexture"; this.ceilingtexture.Size = new System.Drawing.Size(96, 115); this.ceilingtexture.TabIndex = 3; this.ceilingtexture.TextureName = ""; // // floortexture // this.floortexture.Location = new System.Drawing.Point(248, 34); this.floortexture.Name = "floortexture"; this.floortexture.Size = new System.Drawing.Size(96, 115); this.floortexture.TabIndex = 5; this.floortexture.TextureName = ""; // // label3 // this.label3.Location = new System.Drawing.Point(245, 15); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(99, 21); this.label3.TabIndex = 4; this.label3.Text = "Floor"; this.label3.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // cancel // this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.cancel.Location = new System.Drawing.Point(187, 180); this.cancel.Name = "cancel"; this.cancel.Size = new System.Drawing.Size(112, 25); this.cancel.TabIndex = 15; this.cancel.Text = "Cancel"; this.cancel.UseVisualStyleBackColor = true; this.cancel.Click += new System.EventHandler(this.cancel_Click); // // apply // this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.apply.Location = new System.Drawing.Point(69, 180); this.apply.Name = "apply"; this.apply.Size = new System.Drawing.Size(112, 25); this.apply.TabIndex = 14; this.apply.Text = "OK"; this.apply.UseVisualStyleBackColor = true; this.apply.Click += new System.EventHandler(this.apply_Click); // // MakeDoorForm // this.AcceptButton = this.apply; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None; this.CancelButton = this.cancel; this.ClientSize = new System.Drawing.Size(368, 219); this.Controls.Add(this.cancel); this.Controls.Add(this.apply); this.Controls.Add(this.floortexture); this.Controls.Add(this.label3); this.Controls.Add(this.ceilingtexture); this.Controls.Add(this.label2); this.Controls.Add(this.doortexture); this.Controls.Add(this.label1); this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "MakeDoorForm"; this.Opacity = 0; this.ShowIcon = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; this.Text = "Make Door"; this.ResumeLayout(false); } #endregion private CodeImp.DoomBuilder.Controls.TextureSelectorControl doortexture; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private CodeImp.DoomBuilder.Controls.FlatSelectorControl ceilingtexture; private CodeImp.DoomBuilder.Controls.FlatSelectorControl floortexture; private System.Windows.Forms.Label label3; private System.Windows.Forms.Button cancel; private System.Windows.Forms.Button apply; } }