namespace CodeImp.DoomBuilder.BuilderModes.Interface { partial class SectorDrawingOptionsPanel { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if(disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.groupBox1 = new System.Windows.Forms.GroupBox(); this.cbOverrideCeilingTexture = new System.Windows.Forms.CheckBox(); this.groupBox2 = new System.Windows.Forms.GroupBox(); this.cbOverrideFloorTexture = new System.Windows.Forms.CheckBox(); this.cbOverrideWallTexture = new System.Windows.Forms.CheckBox(); this.cbFloorHeight = new System.Windows.Forms.CheckBox(); this.cbCeilHeight = new System.Windows.Forms.CheckBox(); this.cbBrightness = new System.Windows.Forms.CheckBox(); this.label14 = new System.Windows.Forms.Label(); this.label1 = new System.Windows.Forms.Label(); this.brightness = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox(); this.floorHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox(); this.ceilHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox(); this.walls = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.floor = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.ceiling = new CodeImp.DoomBuilder.Controls.TextureSelectorControl(); this.groupBox1.SuspendLayout(); this.groupBox2.SuspendLayout(); this.SuspendLayout(); // // groupBox1 // this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox1.Controls.Add(this.cbOverrideWallTexture); this.groupBox1.Controls.Add(this.cbOverrideFloorTexture); this.groupBox1.Controls.Add(this.walls); this.groupBox1.Controls.Add(this.cbOverrideCeilingTexture); this.groupBox1.Controls.Add(this.floor); this.groupBox1.Controls.Add(this.ceiling); this.groupBox1.Location = new System.Drawing.Point(3, 3); this.groupBox1.Name = "groupBox1"; this.groupBox1.Size = new System.Drawing.Size(243, 138); this.groupBox1.TabIndex = 0; this.groupBox1.TabStop = false; this.groupBox1.Text = "Texture overrides:"; // // cbOverrideCeilingTexture // this.cbOverrideCeilingTexture.AutoSize = true; this.cbOverrideCeilingTexture.Location = new System.Drawing.Point(7, 19); this.cbOverrideCeilingTexture.Name = "cbOverrideCeilingTexture"; this.cbOverrideCeilingTexture.Size = new System.Drawing.Size(57, 17); this.cbOverrideCeilingTexture.TabIndex = 20; this.cbOverrideCeilingTexture.Text = "Ceiling"; this.cbOverrideCeilingTexture.UseVisualStyleBackColor = true; this.cbOverrideCeilingTexture.CheckedChanged += new System.EventHandler(this.cbOverrideCeilingTexture_CheckedChanged); // // groupBox2 // this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.groupBox2.Controls.Add(this.label1); this.groupBox2.Controls.Add(this.label14); this.groupBox2.Controls.Add(this.cbBrightness); this.groupBox2.Controls.Add(this.brightness); this.groupBox2.Controls.Add(this.floorHeight); this.groupBox2.Controls.Add(this.cbCeilHeight); this.groupBox2.Controls.Add(this.cbFloorHeight); this.groupBox2.Controls.Add(this.ceilHeight); this.groupBox2.Location = new System.Drawing.Point(3, 147); this.groupBox2.Name = "groupBox2"; this.groupBox2.Size = new System.Drawing.Size(243, 118); this.groupBox2.TabIndex = 21; this.groupBox2.TabStop = false; this.groupBox2.Text = "Geometry overrides:"; // // cbOverrideFloorTexture // this.cbOverrideFloorTexture.AutoSize = true; this.cbOverrideFloorTexture.Location = new System.Drawing.Point(88, 19); this.cbOverrideFloorTexture.Name = "cbOverrideFloorTexture"; this.cbOverrideFloorTexture.Size = new System.Drawing.Size(49, 17); this.cbOverrideFloorTexture.TabIndex = 21; this.cbOverrideFloorTexture.Text = "Floor"; this.cbOverrideFloorTexture.UseVisualStyleBackColor = true; this.cbOverrideFloorTexture.CheckedChanged += new System.EventHandler(this.cbOverrideFloorTexture_CheckedChanged); // // cbOverrideWallTexture // this.cbOverrideWallTexture.AutoSize = true; this.cbOverrideWallTexture.Location = new System.Drawing.Point(170, 19); this.cbOverrideWallTexture.Name = "cbOverrideWallTexture"; this.cbOverrideWallTexture.Size = new System.Drawing.Size(52, 17); this.cbOverrideWallTexture.TabIndex = 22; this.cbOverrideWallTexture.Text = "Walls"; this.cbOverrideWallTexture.UseVisualStyleBackColor = true; this.cbOverrideWallTexture.CheckedChanged += new System.EventHandler(this.cbOverrideWallTexture_CheckedChanged); // // cbFloorHeight // this.cbFloorHeight.AutoSize = true; this.cbFloorHeight.Location = new System.Drawing.Point(7, 52); this.cbFloorHeight.Name = "cbFloorHeight"; this.cbFloorHeight.Size = new System.Drawing.Size(84, 17); this.cbFloorHeight.TabIndex = 23; this.cbFloorHeight.Text = "Floor height:"; this.cbFloorHeight.UseVisualStyleBackColor = true; this.cbFloorHeight.CheckedChanged += new System.EventHandler(this.cbFloorHeight_CheckedChanged); // // cbCeilHeight // this.cbCeilHeight.AutoSize = true; this.cbCeilHeight.Location = new System.Drawing.Point(7, 23); this.cbCeilHeight.Name = "cbCeilHeight"; this.cbCeilHeight.Size = new System.Drawing.Size(92, 17); this.cbCeilHeight.TabIndex = 24; this.cbCeilHeight.Text = "Ceiling height:"; this.cbCeilHeight.UseVisualStyleBackColor = true; this.cbCeilHeight.CheckedChanged += new System.EventHandler(this.cbCeilHeight_CheckedChanged); // // cbBrightness // this.cbBrightness.AutoSize = true; this.cbBrightness.Location = new System.Drawing.Point(7, 82); this.cbBrightness.Name = "cbBrightness"; this.cbBrightness.Size = new System.Drawing.Size(78, 17); this.cbBrightness.TabIndex = 27; this.cbBrightness.Text = "Brightness:"; this.cbBrightness.UseVisualStyleBackColor = true; this.cbBrightness.CheckedChanged += new System.EventHandler(this.cbBrightness_CheckedChanged); // // label14 // this.label14.AutoSize = true; this.label14.Location = new System.Drawing.Point(182, 24); this.label14.Name = "label14"; this.label14.Size = new System.Drawing.Size(27, 13); this.label14.TabIndex = 28; this.label14.Text = "m.u."; // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(182, 53); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(27, 13); this.label1.TabIndex = 29; this.label1.Text = "m.u."; // // brightness // this.brightness.AllowDecimal = false; this.brightness.AllowNegative = false; this.brightness.AllowRelative = false; this.brightness.ButtonStep = 16; this.brightness.ButtonStepFloat = 1F; this.brightness.Location = new System.Drawing.Point(105, 78); this.brightness.Name = "brightness"; this.brightness.Size = new System.Drawing.Size(72, 24); this.brightness.StepValues = null; this.brightness.TabIndex = 26; this.brightness.WhenTextChanged += new System.EventHandler(this.brightness_WhenTextChanged); // // floorHeight // this.floorHeight.AllowDecimal = false; this.floorHeight.AllowNegative = true; this.floorHeight.AllowRelative = false; this.floorHeight.ButtonStep = 16; this.floorHeight.ButtonStepFloat = 1F; this.floorHeight.Location = new System.Drawing.Point(105, 48); this.floorHeight.Name = "floorHeight"; this.floorHeight.Size = new System.Drawing.Size(72, 24); this.floorHeight.StepValues = null; this.floorHeight.TabIndex = 25; this.floorHeight.WhenTextChanged += new System.EventHandler(this.floorHeight_WhenTextChanged); // // ceilHeight // this.ceilHeight.AllowDecimal = false; this.ceilHeight.AllowNegative = true; this.ceilHeight.AllowRelative = false; this.ceilHeight.ButtonStep = 16; this.ceilHeight.ButtonStepFloat = 1F; this.ceilHeight.Location = new System.Drawing.Point(105, 18); this.ceilHeight.Name = "ceilHeight"; this.ceilHeight.Size = new System.Drawing.Size(72, 24); this.ceilHeight.StepValues = null; this.ceilHeight.TabIndex = 11; this.ceilHeight.WhenTextChanged += new System.EventHandler(this.ceilHeight_WhenTextChanged); // // walls // this.walls.Location = new System.Drawing.Point(168, 41); this.walls.Name = "walls"; this.walls.Required = false; this.walls.Size = new System.Drawing.Size(68, 90); this.walls.TabIndex = 19; this.walls.TextureName = ""; this.walls.OnValueChanged += new System.EventHandler(this.walls_OnValueChanged); // // floor // this.floor.Location = new System.Drawing.Point(87, 41); this.floor.Name = "floor"; this.floor.Required = false; this.floor.Size = new System.Drawing.Size(68, 90); this.floor.TabIndex = 17; this.floor.TextureName = ""; this.floor.OnValueChanged += new System.EventHandler(this.floor_OnValueChanged); // // ceiling // this.ceiling.Location = new System.Drawing.Point(6, 41); this.ceiling.Name = "ceiling"; this.ceiling.Required = false; this.ceiling.Size = new System.Drawing.Size(68, 90); this.ceiling.TabIndex = 16; this.ceiling.TextureName = ""; this.ceiling.OnValueChanged += new System.EventHandler(this.ceiling_OnValueChanged); // // SectorDrawingOptionsPanel // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.groupBox2); this.Controls.Add(this.groupBox1); this.Name = "SectorDrawingOptionsPanel"; this.Size = new System.Drawing.Size(249, 600); this.groupBox1.ResumeLayout(false); this.groupBox1.PerformLayout(); this.groupBox2.ResumeLayout(false); this.groupBox2.PerformLayout(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.CheckBox cbOverrideCeilingTexture; private CodeImp.DoomBuilder.Controls.TextureSelectorControl walls; private CodeImp.DoomBuilder.Controls.TextureSelectorControl floor; private CodeImp.DoomBuilder.Controls.TextureSelectorControl ceiling; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.CheckBox cbOverrideWallTexture; private System.Windows.Forms.CheckBox cbOverrideFloorTexture; private System.Windows.Forms.CheckBox cbBrightness; private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox brightness; private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox floorHeight; private System.Windows.Forms.CheckBox cbCeilHeight; private System.Windows.Forms.CheckBox cbFloorHeight; private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox ceilHeight; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label14; } }