namespace CodeImp.DoomBuilder.BuilderModes.Interface
{
partial class SectorDrawingOptionsPanel
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing) {
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent() {
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.cbOverrideCeilingTexture = new System.Windows.Forms.CheckBox();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.cbOverrideFloorTexture = new System.Windows.Forms.CheckBox();
this.cbOverrideWallTexture = new System.Windows.Forms.CheckBox();
this.cbFloorHeight = new System.Windows.Forms.CheckBox();
this.cbCeilHeight = new System.Windows.Forms.CheckBox();
this.cbBrightness = new System.Windows.Forms.CheckBox();
this.label14 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.brightness = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
this.floorHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
this.ceilHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
this.walls = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.floor = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.ceiling = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.groupBox1.Controls.Add(this.cbOverrideWallTexture);
this.groupBox1.Controls.Add(this.cbOverrideFloorTexture);
this.groupBox1.Controls.Add(this.walls);
this.groupBox1.Controls.Add(this.cbOverrideCeilingTexture);
this.groupBox1.Controls.Add(this.floor);
this.groupBox1.Controls.Add(this.ceiling);
this.groupBox1.Location = new System.Drawing.Point(3, 3);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(243, 138);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Texture overrides:";
//
// cbOverrideCeilingTexture
//
this.cbOverrideCeilingTexture.AutoSize = true;
this.cbOverrideCeilingTexture.Location = new System.Drawing.Point(7, 19);
this.cbOverrideCeilingTexture.Name = "cbOverrideCeilingTexture";
this.cbOverrideCeilingTexture.Size = new System.Drawing.Size(57, 17);
this.cbOverrideCeilingTexture.TabIndex = 20;
this.cbOverrideCeilingTexture.Text = "Ceiling";
this.cbOverrideCeilingTexture.UseVisualStyleBackColor = true;
this.cbOverrideCeilingTexture.CheckedChanged += new System.EventHandler(this.cbOverrideCeilingTexture_CheckedChanged);
//
// groupBox2
//
this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.groupBox2.Controls.Add(this.label1);
this.groupBox2.Controls.Add(this.label14);
this.groupBox2.Controls.Add(this.cbBrightness);
this.groupBox2.Controls.Add(this.brightness);
this.groupBox2.Controls.Add(this.floorHeight);
this.groupBox2.Controls.Add(this.cbCeilHeight);
this.groupBox2.Controls.Add(this.cbFloorHeight);
this.groupBox2.Controls.Add(this.ceilHeight);
this.groupBox2.Location = new System.Drawing.Point(3, 147);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(243, 118);
this.groupBox2.TabIndex = 21;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Geometry overrides:";
//
// cbOverrideFloorTexture
//
this.cbOverrideFloorTexture.AutoSize = true;
this.cbOverrideFloorTexture.Location = new System.Drawing.Point(88, 19);
this.cbOverrideFloorTexture.Name = "cbOverrideFloorTexture";
this.cbOverrideFloorTexture.Size = new System.Drawing.Size(49, 17);
this.cbOverrideFloorTexture.TabIndex = 21;
this.cbOverrideFloorTexture.Text = "Floor";
this.cbOverrideFloorTexture.UseVisualStyleBackColor = true;
this.cbOverrideFloorTexture.CheckedChanged += new System.EventHandler(this.cbOverrideFloorTexture_CheckedChanged);
//
// cbOverrideWallTexture
//
this.cbOverrideWallTexture.AutoSize = true;
this.cbOverrideWallTexture.Location = new System.Drawing.Point(170, 19);
this.cbOverrideWallTexture.Name = "cbOverrideWallTexture";
this.cbOverrideWallTexture.Size = new System.Drawing.Size(52, 17);
this.cbOverrideWallTexture.TabIndex = 22;
this.cbOverrideWallTexture.Text = "Walls";
this.cbOverrideWallTexture.UseVisualStyleBackColor = true;
this.cbOverrideWallTexture.CheckedChanged += new System.EventHandler(this.cbOverrideWallTexture_CheckedChanged);
//
// cbFloorHeight
//
this.cbFloorHeight.AutoSize = true;
this.cbFloorHeight.Location = new System.Drawing.Point(7, 52);
this.cbFloorHeight.Name = "cbFloorHeight";
this.cbFloorHeight.Size = new System.Drawing.Size(84, 17);
this.cbFloorHeight.TabIndex = 23;
this.cbFloorHeight.Text = "Floor height:";
this.cbFloorHeight.UseVisualStyleBackColor = true;
this.cbFloorHeight.CheckedChanged += new System.EventHandler(this.cbFloorHeight_CheckedChanged);
//
// cbCeilHeight
//
this.cbCeilHeight.AutoSize = true;
this.cbCeilHeight.Location = new System.Drawing.Point(7, 23);
this.cbCeilHeight.Name = "cbCeilHeight";
this.cbCeilHeight.Size = new System.Drawing.Size(92, 17);
this.cbCeilHeight.TabIndex = 24;
this.cbCeilHeight.Text = "Ceiling height:";
this.cbCeilHeight.UseVisualStyleBackColor = true;
this.cbCeilHeight.CheckedChanged += new System.EventHandler(this.cbCeilHeight_CheckedChanged);
//
// cbBrightness
//
this.cbBrightness.AutoSize = true;
this.cbBrightness.Location = new System.Drawing.Point(7, 82);
this.cbBrightness.Name = "cbBrightness";
this.cbBrightness.Size = new System.Drawing.Size(78, 17);
this.cbBrightness.TabIndex = 27;
this.cbBrightness.Text = "Brightness:";
this.cbBrightness.UseVisualStyleBackColor = true;
this.cbBrightness.CheckedChanged += new System.EventHandler(this.cbBrightness_CheckedChanged);
//
// label14
//
this.label14.AutoSize = true;
this.label14.Location = new System.Drawing.Point(182, 24);
this.label14.Name = "label14";
this.label14.Size = new System.Drawing.Size(27, 13);
this.label14.TabIndex = 28;
this.label14.Text = "m.u.";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(182, 53);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(27, 13);
this.label1.TabIndex = 29;
this.label1.Text = "m.u.";
//
// brightness
//
this.brightness.AllowDecimal = false;
this.brightness.AllowNegative = false;
this.brightness.AllowRelative = false;
this.brightness.ButtonStep = 16;
this.brightness.ButtonStepFloat = 1F;
this.brightness.Location = new System.Drawing.Point(105, 78);
this.brightness.Name = "brightness";
this.brightness.Size = new System.Drawing.Size(72, 24);
this.brightness.StepValues = null;
this.brightness.TabIndex = 26;
this.brightness.WhenTextChanged += new System.EventHandler(this.brightness_WhenTextChanged);
//
// floorHeight
//
this.floorHeight.AllowDecimal = false;
this.floorHeight.AllowNegative = true;
this.floorHeight.AllowRelative = false;
this.floorHeight.ButtonStep = 16;
this.floorHeight.ButtonStepFloat = 1F;
this.floorHeight.Location = new System.Drawing.Point(105, 48);
this.floorHeight.Name = "floorHeight";
this.floorHeight.Size = new System.Drawing.Size(72, 24);
this.floorHeight.StepValues = null;
this.floorHeight.TabIndex = 25;
this.floorHeight.WhenTextChanged += new System.EventHandler(this.floorHeight_WhenTextChanged);
//
// ceilHeight
//
this.ceilHeight.AllowDecimal = false;
this.ceilHeight.AllowNegative = true;
this.ceilHeight.AllowRelative = false;
this.ceilHeight.ButtonStep = 16;
this.ceilHeight.ButtonStepFloat = 1F;
this.ceilHeight.Location = new System.Drawing.Point(105, 18);
this.ceilHeight.Name = "ceilHeight";
this.ceilHeight.Size = new System.Drawing.Size(72, 24);
this.ceilHeight.StepValues = null;
this.ceilHeight.TabIndex = 11;
this.ceilHeight.WhenTextChanged += new System.EventHandler(this.ceilHeight_WhenTextChanged);
//
// walls
//
this.walls.Location = new System.Drawing.Point(168, 41);
this.walls.Name = "walls";
this.walls.Required = false;
this.walls.Size = new System.Drawing.Size(68, 90);
this.walls.TabIndex = 19;
this.walls.TextureName = "";
this.walls.OnValueChanged += new System.EventHandler(this.walls_OnValueChanged);
//
// floor
//
this.floor.Location = new System.Drawing.Point(87, 41);
this.floor.Name = "floor";
this.floor.Required = false;
this.floor.Size = new System.Drawing.Size(68, 90);
this.floor.TabIndex = 17;
this.floor.TextureName = "";
this.floor.OnValueChanged += new System.EventHandler(this.floor_OnValueChanged);
//
// ceiling
//
this.ceiling.Location = new System.Drawing.Point(6, 41);
this.ceiling.Name = "ceiling";
this.ceiling.Required = false;
this.ceiling.Size = new System.Drawing.Size(68, 90);
this.ceiling.TabIndex = 16;
this.ceiling.TextureName = "";
this.ceiling.OnValueChanged += new System.EventHandler(this.ceiling_OnValueChanged);
//
// SectorDrawingOptionsPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Name = "SectorDrawingOptionsPanel";
this.Size = new System.Drawing.Size(249, 600);
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.CheckBox cbOverrideCeilingTexture;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl walls;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl floor;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl ceiling;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.CheckBox cbOverrideWallTexture;
private System.Windows.Forms.CheckBox cbOverrideFloorTexture;
private System.Windows.Forms.CheckBox cbBrightness;
private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox brightness;
private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox floorHeight;
private System.Windows.Forms.CheckBox cbCeilHeight;
private System.Windows.Forms.CheckBox cbFloorHeight;
private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox ceilHeight;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label14;
}
}