#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.Plugins; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Data; #endregion namespace CodeImp.DoomBuilder.BuilderModes { public class BuilderPlug : Plug { #region ================== Constants #endregion #region ================== Variables // Static instance private static BuilderPlug me; // Main objects private MenusForm menusform; private CurveLinedefsForm curvelinedefsform; private FindReplaceForm findreplaceform; private ErrorCheckForm errorcheckform; // Settings private int showvisualthings; // 0 = none, 1 = sprite only, 2 = sprite caged private bool usegravity; #endregion #region ================== Properties public override string Name { get { return "Doom Builder"; } } public static BuilderPlug Me { get { return me; } } public MenusForm MenusForm { get { return menusform; } } public CurveLinedefsForm CurveLinedefsForm { get { return curvelinedefsform; } } public FindReplaceForm FindReplaceForm { get { return findreplaceform; } } public ErrorCheckForm ErrorCheckForm { get { return errorcheckform; } } public int ShowVisualThings { get { return showvisualthings; } set { showvisualthings = value; } } public bool UseGravity { get { return usegravity; } set { usegravity = value; } } #endregion #region ================== Initialize / Dispose // When plugin is initialized public override void OnInitialize() { // Setup me = this; // Settings this.showvisualthings = 2; this.usegravity = false; // Load menus form and register it menusform = new MenusForm(); menusform.Register(); // Load curve linedefs form curvelinedefsform = new CurveLinedefsForm(); // Load find/replace form findreplaceform = new FindReplaceForm(); // Load error checking form errorcheckform = new ErrorCheckForm(); } // Disposer public override void Dispose() { // Not already disposed? if(!IsDisposed) { // Clean up menusform.Unregister(); menusform.Dispose(); menusform = null; curvelinedefsform.Dispose(); curvelinedefsform = null; findreplaceform.Dispose(); findreplaceform = null; errorcheckform.Dispose(); errorcheckform = null; // Done me = null; base.Dispose(); } } #endregion #region ================== Events // When floor surface geometry is created for classic modes public override void OnSectorFloorSurfaceUpdate(Sector s, ref FlatVertex[] vertices) { ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture); if(img != null) { // Make scalars float sw = 1.0f / img.ScaledWidth; float sh = 1.0f / img.ScaledHeight; // Make proper texture coordinates for(int i = 0; i < vertices.Length; i++) { vertices[i].u = vertices[i].u * sw; vertices[i].v = vertices[i].v * sw; } } } // When ceiling surface geometry is created for classic modes public override void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices) { ImageData img = General.Map.Data.GetFlatImage(s.LongCeilTexture); if(img != null) { // Make scalars float sw = 1.0f / img.ScaledWidth; float sh = 1.0f / img.ScaledHeight; // Make proper texture coordinates for(int i = 0; i < vertices.Length; i++) { vertices[i].u = vertices[i].u * sw; vertices[i].v = vertices[i].v * sw; } } } // When the editing mode changes public override bool OnModeChange(EditMode oldmode, EditMode newmode) { // Show the correct menu for the new mode menusform.ShowEditingModeMenu(newmode); return base.OnModeChange(oldmode, newmode); } #endregion #region ================== Tools // This finds all class types that inherits from the given type public Type[] FindClasses(Type t) { List found = new List(); Type[] types; // Get all exported types types = Assembly.GetExecutingAssembly().GetTypes(); foreach(Type it in types) { // Compare types if(t.IsAssignableFrom(it)) found.Add(it); } // Return list return found.ToArray(); } // This renders the associated sectors/linedefs with the indication color public void PlotAssociations(IRenderer2D renderer, Association asso) { // Tag must be above zero if(asso.tag <= 0) return; // Sectors? if(asso.type == UniversalType.SectorTag) { foreach(Sector s in General.Map.Map.Sectors) if(s.Tag == asso.tag) renderer.PlotSector(s, General.Colors.Indication); } // Linedefs? else if(asso.type == UniversalType.LinedefTag) { foreach(Linedef l in General.Map.Map.Linedefs) { if(l.Tag == asso.tag) renderer.PlotLinedef(l, General.Colors.Indication); } } } // This renders the associated things with the indication color public void RenderAssociations(IRenderer2D renderer, Association asso) { // Tag must be above zero if(asso.tag <= 0) return; // Things? if(asso.type == UniversalType.ThingTag) { foreach(Thing t in General.Map.Map.Things) { if(t.Tag == asso.tag) renderer.RenderThing(t, General.Colors.Indication, 1.0f); } } } // This renders the associated sectors/linedefs with the indication color public void PlotReverseAssociations(IRenderer2D renderer, Association asso) { // Tag must be above zero if(asso.tag <= 0) return; // Linedefs foreach(Linedef l in General.Map.Map.Linedefs) { // Known action on this line? if((l.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(l.Action)) { LinedefActionInfo action = General.Map.Config.LinedefActions[l.Action]; if((action.Args[0].Type == (int)asso.type) && (l.Args[0] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication); if((action.Args[1].Type == (int)asso.type) && (l.Args[1] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication); if((action.Args[2].Type == (int)asso.type) && (l.Args[2] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication); if((action.Args[3].Type == (int)asso.type) && (l.Args[3] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication); if((action.Args[4].Type == (int)asso.type) && (l.Args[4] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication); } } } // This renders the associated things with the indication color public void RenderReverseAssociations(IRenderer2D renderer, Association asso) { // Tag must be above zero if(asso.tag <= 0) return; // Things foreach(Thing t in General.Map.Map.Things) { // Known action on this thing? if((t.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(t.Action)) { LinedefActionInfo action = General.Map.Config.LinedefActions[t.Action]; if((action.Args[0].Type == (int)asso.type) && (t.Args[0] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f); if((action.Args[1].Type == (int)asso.type) && (t.Args[1] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f); if((action.Args[2].Type == (int)asso.type) && (t.Args[2] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f); if((action.Args[3].Type == (int)asso.type) && (t.Args[3] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f); if((action.Args[4].Type == (int)asso.type) && (t.Args[4] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f); } } } #endregion } }