GZDoom Builder features
List of new features avaliable in GZDoom Builder:
"Smaller" features:
- Map Analysis Mode: analysis results can be saved to a text file.
- Find and Replace mode now have "Sector Brightness" search mode.
- UDMF: Vertex height offsets ("zfloor" and "zceiling") are shown in Visual mode.
- UDMF: vertical offsets of a vertex can be edited in Vertex Edit form and are shown in Vertex Info panel.
- UDMF: UDMF texture offsets can be edited in Sector and Linedef edit forms.
- Map Analysis window now have "Apply to all errors of this type" checkbox.
- Up to 8 newly created sectors can now be highlighted using a custom color.
- Visual mode: things with zero Height and Radius are now rendered.
- Visual mode: when the thing category has sprite, and the thing doesn't, category sprite is used.
- Thing Edit Form now has "Random angle" checkbox.
- Error Checker checks for unknown things.
- Size of vertex handles in 2D modes can be changed in preferences.
- etc., etc., etc...