#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Interface; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; #endregion namespace CodeImp.DoomBuilder.Editing { internal class VerticesMode : ClassicMode { #region ================== Constants #endregion #region ================== Variables // Selection private MapSelection selection; #endregion #region ================== Properties #endregion #region ================== Constructor / Disposer /// /// Fresh mode /// public VerticesMode() { } /// /// From dragging /// public VerticesMode(MapSelection selection) { // Keep selection this.selection = selection; } // Diposer public override void Dispose() { // Not already disposed? if(!isdisposed) { // Clean up // Dispose base base.Dispose(); } } #endregion #region ================== Methods // This redraws the display public unsafe override void RedrawDisplay() { // Start with a clear display if(renderer.StartRendering(true)) { // Render stuff renderer.RenderLinedefs(General.Map.Map, General.Map.Map.Linedefs); renderer.RenderVertices(General.Map.Map, General.Map.Map.Vertices); // Done renderer.FinishRendering(); } } #endregion } }