#region ================== Copyright (c) 2010 Pascal vd Heiden /* * Copyright (c) 2010 Pascal vd Heiden * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Controls; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.Plugins; using CodeImp.DoomBuilder.Actions; using CodeImp.DoomBuilder.Types; using CodeImp.DoomBuilder.Config; using CodeImp.DoomBuilder.Data; #endregion namespace CodeImp.DoomBuilder.CommentsPanel { // // MANDATORY: The plug! // This is an important class to the Doom Builder core. Every plugin must // have exactly 1 class that inherits from Plug. When the plugin is loaded, // this class is instantiated and used to receive events from the core. // Make sure the class is public, because only public classes can be seen // by the core. // public class BuilderPlug : Plug { // Static instance. We can't use a real static class, because BuilderPlug must // be instantiated by the core, so we keep a static reference. (this technique // should be familiar to object-oriented programmers) private static BuilderPlug me; // Docker private CommentsDocker dockerpanel; private Docker commentsdocker; // Static property to access the BuilderPlug public static BuilderPlug Me { get { return me; } } // This event is called when the plugin is initialized public override void OnInitialize() { base.OnInitialize(); // Keep a static reference me = this; } // This is called when the plugin is terminated public override void Dispose() { base.Dispose(); } // This is called after a map has been successfully opened public override void OnMapOpenEnd() { // If we just opened a UDMF format map, we want to create the Comments panel! //if(General.Map.Config.FormatInterface == "UniversalMapSetIO") { dockerpanel = new CommentsDocker(); commentsdocker = new Docker("commentsdockerpanel", "Comments", dockerpanel); General.Interface.AddDocker(commentsdocker); dockerpanel.Setup(); dockerpanel.UpdateListSoon(); } } // This is called after a map has been closed public override void OnMapCloseEnd() { // If we have a Comments panel, remove it if(dockerpanel != null) { dockerpanel.Terminate(); General.Interface.RemoveDocker(commentsdocker); commentsdocker = null; dockerpanel.Dispose(); dockerpanel = null; } } // Geometry pasted public override void OnPasteEnd(PasteOptions options) { if(dockerpanel != null) dockerpanel.UpdateListSoon(); } // Undo performed public override void OnUndoEnd() { if(dockerpanel != null) dockerpanel.UpdateListSoon(); } // Redo performed public override void OnRedoEnd() { if(dockerpanel != null) dockerpanel.UpdateListSoon(); } // Mode changes public override bool OnModeChange(EditMode oldmode, EditMode newmode) { if(dockerpanel != null) dockerpanel.UpdateListSoon(); return base.OnModeChange(oldmode, newmode); } } }