using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Text; using System.Windows.Forms; using CodeImp.DoomBuilder.Map; namespace CodeImp.DoomBuilder.Interface { internal partial class MapOptionsForm : Form { // Variables private MapOptions options; // Properties public MapOptions Options { get { return options; } } // Constructor public MapOptionsForm(MapOptions options) { // Initialize InitializeComponent(); // Keep settings this.options = options; // Go for all configurations for(int i = 0; i < General.Configs.Count; i++) { // Add config name to list config.Items.Add(General.Configs[i].name); // Is this configuration currently selected? if(string.Compare(General.Configs[i].filename, options.ConfigFile, true) == 0) { // Select this item config.SelectedIndex = config.Items.Count - 1; } } // Set the level name levelname.Text = options.CurrentName; // Fill the resources list foreach(ResourceLocation res in options.Resources) resources.Items.Add(res); } // OK clicked private void apply_Click(object sender, EventArgs e) { // Configuration selected? if(config.SelectedIndex == -1) { // Select a configuration! MessageBox.Show(this, "Please select a game configuration to use for editing your map.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning); config.Focus(); return; } // Level name empty? if(levelname.Text.Length == 0) { // Enter a level name! MessageBox.Show(this, "Please enter a level name for your map.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning); levelname.Focus(); return; } // Apply changes options.ClearResources(); options.ConfigFile = General.Configs[config.SelectedIndex].filename; options.CurrentName = levelname.Text.Trim().ToUpper(); foreach(ResourceLocation res in resources.Items) options.AddResource(res); // Hide window this.DialogResult = DialogResult.OK; this.Hide(); } // Cancel clicked private void cancel_Click(object sender, EventArgs e) { // Just hide window this.DialogResult = DialogResult.Cancel; this.Hide(); } // Add Resource clicked private void addresource_Click(object sender, EventArgs e) { ResourceOptionsForm resoptions; // Open resource options dialog resoptions = new ResourceOptionsForm(new ResourceLocation(), "Add Resource"); if(resoptions.ShowDialog(this) == DialogResult.OK) { // Add resource resources.Items.Add(resoptions.ResourceLocation); } } // Resource Options clicked private void editresource_Click(object sender, EventArgs e) { ResourceOptionsForm resoptions; // Anything selected? if(resources.SelectedIndex > -1) { // Open resource options dialog resoptions = new ResourceOptionsForm((ResourceLocation)resources.SelectedItem, "Resource Options"); if(resoptions.ShowDialog(this) == DialogResult.OK) { // Replace resource resources.Items[resources.SelectedIndex] = resoptions.ResourceLocation; } } } // Remove resource clicked private void deleteresource_Click(object sender, EventArgs e) { // Anything selected? if(resources.SelectedIndex > -1) { // Remove it resources.Items.RemoveAt(resources.SelectedIndex); } } // Resource selection changes private void resources_SelectedIndexChanged(object sender, EventArgs e) { // Enable/disable buttons editresource.Enabled = (resources.SelectedIndex > -1); deleteresource.Enabled = (resources.SelectedIndex > -1); } } }