using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; namespace CodeImp.DoomBuilder { internal struct ConfigurationInfo : IComparable { // Members public string name; public string filename; // Constructor public ConfigurationInfo(string name, string filename) { // Initialize this.name = name; this.filename = filename; } // This compares it to other ConfigurationInfo objects public int CompareTo(ConfigurationInfo other) { // Compare return name.CompareTo(other.name); } } }