#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System.Collections.Generic; using System.IO; using System.Windows.Forms; using CodeImp.DoomBuilder.Compilers; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.Controls { internal sealed class ScriptLumpDocumentTab : ScriptDocumentTab { #region ================== Constants #endregion #region ================== Variables private readonly string lumpname; private readonly bool ismapheader; #endregion #region ================== Properties public override bool ExplicitSave { get { return false; } } public override bool IsSaveAsRequired { get { return false; } } public override bool IsClosable { get { return false; } } public override bool IsReconfigurable { get { return false; } } public override string Filename { get { return lumpname; } } //mxd #endregion #region ================== Constructor / Disposer // Constructor public ScriptLumpDocumentTab(ScriptEditorPanel panel, string lumpname, ScriptConfiguration config) : base(panel, config) { // Initialize tabtype = ScriptDocumentTabType.LUMP; //mxd if(lumpname == MapManager.CONFIG_MAP_HEADER) { this.lumpname = MapManager.TEMP_MAP_HEADER; this.ismapheader = true; } else { this.lumpname = lumpname; this.ismapheader = false; } // Load the lump data MemoryStream stream = General.Map.GetLumpData(this.lumpname); if(stream != null) { editor.SetText(stream.ToArray()); //mxd editor.ClearUndoRedo(); } // Set title SetTitle(ismapheader ? General.Map.Options.CurrentName : this.lumpname.ToUpper()); } #endregion #region ================== Methods // Compile script public override void Compile() { //mxd. Boilerplate if(!General.Map.Config.MapLumps.ContainsKey(lumpname)) { General.ShowErrorMessage("Unable to compile lump \"" + lumpname + "\". This lump is not defined in the current game configuration.", MessageBoxButtons.OK); return; } // Compile List errors = new List(); if(General.Map.TemporaryMapFile.CompileLump((ismapheader ? MapManager.CONFIG_MAP_HEADER : lumpname), config, errors)) { //mxd. Update script navigator errors.AddRange(UpdateNavigator()); } // Feed errors to panel panel.ShowErrors(errors, false); } // Implicit save public override bool Save() { // Store the lump data MemoryStream stream = new MemoryStream(editor.GetText()); General.Map.SetLumpData(lumpname, stream); editor.SetSavePoint(); //mxd UpdateTitle(); //mxd return true; } // This checks if a script error applies to this script public override bool VerifyErrorForScript(CompilerError e) { return (string.Compare(e.filename, "?" + lumpname, true) == 0); } #endregion #region ================== Events #endregion } }