players { color = 10; // Light Green arrow = 1; title = "Player Starts"; width = 16; sort = 1; height = 56; hangs = 0; blocking = 1; error = 2; 1 { title = "Player 1 start"; sprite = "PLAYA2A8"; } 2 { title = "Player 2 start"; sprite = "PLAYA2A8"; } 3 { title = "Player 3 start"; sprite = "PLAYA2A8"; } 4 { title = "Player 4 start"; sprite = "PLAYA2A8"; } 11 { title = "Player Deathmatch start"; sprite = "PLAYF1"; } } bridges { 118 { title = "Hack Bridge"; width = "36"; height = "4"; } } teleports { color = 2; // Green arrow = 1; title = "Teleports"; width = 16; sort = 1; height = 56; hangs = 0; blocking = 0; error = 0; 14 { title = "Teleport Destination"; sprite = "TFOGB0"; } } monsters { color = 12; // Light Red arrow = 1; title = "Monsters"; width = 20; sort = 1; height = 56; hangs = 0; blocking = 1; error = 2; 3004 { title = "Beastling"; sprite = "SARGB2B8"; } 9 { title = "Follower"; sprite = "SPOSA2A8"; } 3003 { title = "Critter"; width = 24; sprite = "BOSSA2A8"; height = 22; } 16 { title = "Centaur"; width = 40; sprite = "TROOA2A8"; height = 110; } 7 { title = "Echidna"; width = 128; sprite = "SPIDG2G8"; height = 110; } 65 { title = "Mutant soldier"; sprite = "CPOSA2"; } 68 { title = "Phage"; width = 48; sprite = "SSWVA2"; height = 64; } 66 { title = "Predator"; sprite = "CYBRC2"; } 64 { title = "Falling follower"; sprite = "BON1C0"; } } weapons { color = 14; // Yellow arrow = 0; title = "Weapons"; width = 20; sort = 1; height = 25; hangs = 0; blocking = 0; 2001 { title = "Shotgun"; sprite = "SHOTA0"; } 2002 { title = "Minigun"; sprite = "MGUNA0"; } 2003 { title = "Grenade launcher"; sprite = "LAUNA0"; } 2004 { title = "Entropy thrower"; sprite = "PLASA0"; } 2006 { title = "Hand Grenade"; sprite = "BFUGA0"; height = 30; } } ammunition { color = 6; // Brown arrow = 0; title = "Ammunition"; width = 20; sort = 1; height = 16; blocking = 0; hangs = 0; 2010 { title = "Grenade"; sprite = "ROCKA0"; height = 25; } 2048 { title = "Minigun ammo"; sprite = "AMMOA0"; } 2049 { title = "Shotgun ammo"; sprite = "SBOXA0"; } 2046 { title = "Grenade belts"; sprite = "BROKA0"; width = 30; height = 25; } 17 { title = "Cell charge pack"; sprite = "CELPA0"; height = 25; } 8 { title = "Backpack"; sprite = "BPAKA0"; } } health { color = 1; // Blue arrow = 0; title = "Health and Armor"; width = 16; sort = 1; height = 20; hangs = 0; blocking = 0; 2011 { title = "Healing mushroom"; sprite = "STIMA0"; } 2012 { title = "First aid kit"; sprite = "MEDIA0"; height = 25; } 2018 { title = "Amazon armor"; sprite = "ARM1A0"; } 2019 { title = "NDF armor"; sprite = "ARM2A0"; } } powerups { color = 9; // Light Blue arrow = 0; title = "Powerups"; width = 20; sort = 1; height = 20; hangs = 0; blocking = 0; 2013 { title = "Huge healing mushroom"; sprite = "SOULA0"; height = 45; } 2026 { title = "Computer map"; sprite = "PMAPA0"; height = 35; } } keys { color = 13; // Light Magenta arrow = 0; title = "Keys"; width = 16; sort = 1; height = 20; hangs = 0; blocking = 0; 5 { title = "Green keycard"; sprite = "BKEYA0"; } 40 { title = "Green key"; sprite = "BSKUB0"; } 13 { title = "Purple keycard"; sprite = "RKEYA0"; } 38 { title = "Purple key"; sprite = "RSKUB0"; } 6 { title = "Yellow keycard"; sprite = "YKEYA0"; } 39 { title = "Yellow key"; sprite = "YSKUB0"; } } specialeffects { color = 3; // Cyan arrow = 0; title = "Special effects"; width = 20; sort = 1; height = 20; hangs = 0; blocking = 1; error = 2; 47 { title = "Chair seat"; sprite = "SMITA0"; blocking = 0; error = 0; } 3006 { title = "Mine"; width = 16; height = 8; sprite = "PAINB1"; } 67 { title = "Grid obstacle"; width = 30; sprite = "HEADL0"; height = 56; } 3002 { title = "Breaking grid"; blocking = 0; error = 0; sprite = "HEADL0"; } 26 { title = "Crate target"; sprite = "POL6A0"; } 79 { title = "Crate explosion"; sprite = "POB1A0"; } 51 { title = "Attack blocker (invisible)"; sprite = "GOR3A0"; height = 84; } } obstacles { color = 3; // Cyan arrow = 0; title = "Obstacles"; width = 20; sort = 1; height = 20; hangs = 0; blocking = 1; error = 2; 2035 { title = "Explosive barrel"; width = 10; sprite = "BAR1A0"; height = 32; } 30 { title = "Big mushroom"; sprite = "COL1A0"; } 32 { title = "Abducted Amira"; sprite = "COL3A0"; } 31 { title = "Truck pipe"; sprite = "COL2A0"; } 36 { title = "Gouts of flame"; sprite = "MISLB0"; } 33 { title = "Sphere of heads sculpture"; sprite = "COL4A0"; } 54 { title = "Dead tree"; width = 32; sprite = "TRE2A0"; } 42 { title = "Dripping water"; sprite = "FSKUA0"; } 45 { title = "Dopefish"; sprite = "TGRNA0"; } } lights { color = 11; // Light Cyan arrow = 0; title = "Light sources"; width = 16; sort = 1; height = 16; hangs = 0; blocking = 1; error = 2; 48 { title = "Tall lamp statue"; sprite = "ELECA0"; } 2028 { title = "Laser lamp"; sprite = "COLUA0"; } 34 { title = "Candle"; sprite = "CANDA0"; blocking = 0; error = 0; } 55 { title = "Fire"; sprite = "SMBTA0"; } 57 { title = "Firebox"; sprite = "SMRTA0"; } } decoration { color = 4; // Red arrow = 0; title = "Decoration"; width = 16; sort = 1; height = 16; hangs = 0; blocking = 0; 2007 { title = "Flies"; sprite = "CEYEB0"; } 46 { title = "Nukage splash"; sprite = "TREDA0"; } 56 { title = "Ceiling sparks"; sprite = "SMGTA0"; } 63 { title = "Hanging brazier"; sprite = "GOR1A0"; height = 68; hangs = 1; } 27 { title = "Missile (ready)"; sprite = "SMT2A0"; blocking = 1; error = 2; } 28 { title = "Vine tentacle"; sprite = "POL2A0"; blocking = 1; error = 2; } 29 { title = "Missile (launched)"; sprite = "POL3A0"; blocking = 1; error = 2; } 15 { title = "Dead amazon"; sprite = "ARM2B0"; } 19 { title = "Old skeleton"; sprite = "ARM1B0"; width = 20; } 21 { title = "Dead beastling"; sprite = "SARGN0"; width = 30; } 73 { title = "Large hanging chains"; sprite = "HDB1A0"; height = 88; hangs = 1; blocking = 1; error = 2; } 74 { title = "Stored miniguns"; sprite = "HDB2A0"; height = 88; blocking = 1; error = 2; } 75 { title = "Stored shotguns"; sprite = "HDB3A0"; height = 64; blocking = 1; error = 2; } }