#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces #endregion namespace CodeImp.DoomBuilder.Map { public abstract class SelectableElement : MapElement { #region ================== Constants #endregion #region ================== Variables // Selected or not? private bool selected; // Group bitmask private int groups; #endregion #region ================== Properties public bool Selected { get { return selected; } set { if(value && !selected) DoSelect(); else if(!value && selected) DoUnselect(); } } #endregion #region ================== Constructor / Disposer // Disposer public override void Dispose() { // Remove from selection if(selected) Selected = false; // Done base.Dispose(); } #endregion #region ================== Methods // This makes the selection protected virtual void DoSelect() { selected = true; } // This removes the selection protected virtual void DoUnselect() { selected = false; } // This copies properties to any other element public void CopyPropertiesTo(SelectableElement element) { element.groups = this.groups; element.Selected = this.selected; base.CopyPropertiesTo(element); } // This adds the element to one or more groups public void AddToGroup(int groupsmask) { groups |= groupsmask; } // This removes the elements from one or more groups public void RemoveFromGroup(int groupsmask) { groups &= ~groupsmask; } // This selects by group public void SelectByGroup(int groupsmask) { this.Selected = ((groups & groupsmask) != 0); } //mxd. This checks if given element belongs to a particular group public bool IsInGroup(int groupsmask) { return ((groups & groupsmask) != 0); } #endregion } }