#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System.Collections; using System.Collections.Generic; using System.Windows.Forms; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using System.Drawing; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.BuilderModes { [FindReplace("Thing Flags", BrowseButton = true, Replacable = false)] internal class FindThingFlag : FindReplaceType { #region ================== Constants #endregion #region ================== Variables #endregion #region ================== Properties public override Presentation RenderPresentation { get { return Presentation.Things; } } public override Image BrowseImage { get { return Properties.Resources.List; } } #endregion #region ================== Constructor / Destructor // Constructor public FindThingFlag() { // Initialize } // Destructor ~FindThingFlag() { } #endregion #region ================== Methods // This is called when the browse button is pressed public override string Browse(string initialvalue) { return FlagsForm.ShowDialog(Form.ActiveForm, initialvalue, General.Map.Config.ThingFlags); } // This is called to perform a search (and replace) // Returns a list of items to show in the results list // replacewith is null when not replacing public override FindReplaceObject[] Find(string value, bool withinselection, string replacewith, bool keepselection) { List objs = new List(); // Where to search? ICollection list = withinselection ? General.Map.Map.GetSelectedThings(true) : General.Map.Map.Things; // Go for all things foreach (Thing t in list) { bool match = true; // Parse the value string... foreach (string s in value.Split(',')) { string str = s.Trim(); // ... and check if the flags don't match if (General.Map.Config.ThingFlags.ContainsKey(str) && !t.IsFlagSet(str)) { match = false; break; } } // Match? if (match) { // Add to list ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type); objs.Add(new FindReplaceObject(t, "Thing " + t.Index + " (" + ti.Title + ")")); } } return objs.ToArray(); } // This is called when a specific object is selected from the list public override void ObjectSelected(FindReplaceObject[] selection) { if (selection.Length == 1) { ZoomToSelection(selection); General.Interface.ShowThingInfo(selection[0].Thing); } else General.Interface.HideInfo(); General.Map.Map.ClearAllSelected(); foreach (FindReplaceObject obj in selection) obj.Thing.Selected = true; } // Render selection public override void RenderThingsSelection(IRenderer2D renderer, FindReplaceObject[] selection) { foreach (FindReplaceObject o in selection) { renderer.RenderThing(o.Thing, General.Colors.Selection, 1.0f); } } // Edit objects public override void EditObjects(FindReplaceObject[] selection) { List things = new List(selection.Length); foreach (FindReplaceObject o in selection) things.Add(o.Thing); General.Interface.ShowEditThings(things); } #endregion } }