using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; namespace CodeImp.DoomBuilder.BuilderModes.ErrorChecks { public class ResultUnknownThing : ErrorResult { public override int Buttons { get { return 1; } } public override string Button1Text { get { return "Delete Thing"; } } private Thing thing; // Constructor public ResultUnknownThing(Thing t) { // Initialize this.thing = t; this.viewobjects.Add(t); this.description = "This thing has unknown type (eg. it's not defined in DECORATE or current game configuration)."; } // This must return the string that is displayed in the listbox public override string ToString() { return "Thing " + General.Map.Data.GetThingInfo(thing.Type).Index + " at " + thing.Position.x + ", " + thing.Position.y + " has unknown type."; } // Rendering public override void RenderOverlaySelection(IRenderer2D renderer) { renderer.RenderThing(thing, renderer.DetermineThingColor(thing), 1.0f); } // This removes the thing public override bool Button1Click(bool batchMode) { if(!batchMode) General.Map.UndoRedo.CreateUndo("Delete thing"); thing.Dispose(); General.Map.IsChanged = true; General.Map.ThingsFilter.Update(); return true; } } }