using System.Windows.Forms; using CodeImp.DoomBuilder.Config; namespace CodeImp.DoomBuilder.Controls.Scripting { internal class ScriptIconsManager { private const int SCRIPT_TYPE_ICONS_OFFSET = 4; private const int SCRIPT_GROUP_ICONS_OFFSET = 23; private const int SCRIPT_GROUP_OPEN_ICONS_OFFSET = 42; private ImageList icons; public ImageList Icons { get { return icons; } } public ScriptIconsManager(ImageList icons) { this.icons = icons; } public int GetResourceIcon(int datalocationtype) { return datalocationtype; } public int GetScriptIcon(ScriptType type) { int scripttype = (int)type + SCRIPT_TYPE_ICONS_OFFSET; if(scripttype >= SCRIPT_GROUP_ICONS_OFFSET) scripttype = SCRIPT_TYPE_ICONS_OFFSET; return scripttype; } public int GetScriptFolderIcon(ScriptType type, bool opened) { int scripttype = (int)type; if(scripttype >= SCRIPT_GROUP_ICONS_OFFSET - SCRIPT_TYPE_ICONS_OFFSET) scripttype = SCRIPT_TYPE_ICONS_OFFSET; if(opened) return SCRIPT_GROUP_OPEN_ICONS_OFFSET + scripttype; return SCRIPT_GROUP_ICONS_OFFSET + scripttype; } } }