/*******************************************************************\ GZDoom Builder Script highlighting definitions for TEXTURES \*******************************************************************/ // Editor settings description = "ZDoom TEXTURES"; codepage = 0; extensions = "txt"; casesensitive = false; codeblockopen = "{"; codeblockclose = "}"; insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase lexer = 35; // CPP-style, case-insensitive keywordhelp = "http://zdoom.org/wiki/TEXTURES"; scripttype = "TEXTURES"; properties { XScale; YScale; offset; Rotate; Translation; Blend; Alpha; Style; } constants { texture; sprite; graphic; patch; walltexture; flat; optional; worldpanning; NoDecals; NullTexture; FlipX; FlipY; UseOffsets; Inverse; Gold; Red; Green; Ice; Desaturate; Copy; Translucent; Add; Subtract; ReverseSubtract; Modulate; CopyAlpha; Overlay; CopyNewAlpha; }