#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Data; using System.IO; using System.Diagnostics; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.Types { internal class TypesManager : IDisposable { #region ================== Constants #endregion #region ================== Variables // List of handler types private Dictionary handlertypes; // Disposing private bool isdisposed = false; #endregion #region ================== Properties public bool IsDisposed { get { return isdisposed; } } #endregion #region ================== Constructor / Disposer // Constructor public TypesManager() { // Initialize handlertypes = new Dictionary(); // Go for all types in this assembly Type[] types = General.ThisAssembly.GetTypes(); foreach(Type tp in types) { // Check if this type is a class if(tp.IsClass && !tp.IsAbstract && !tp.IsArray) { // Check if class has an TypeHandler attribute if(Attribute.IsDefined(tp, typeof(TypeHandlerAttribute), false)) { // Add the type to the list object[] attribs = tp.GetCustomAttributes(typeof(TypeHandlerAttribute), false); TypeHandlerAttribute attr = (attribs[0] as TypeHandlerAttribute); handlertypes.Add(attr.Index, tp); } } } // We have no destructor GC.SuppressFinalize(this); } // Disposer public void Dispose() { // Not already disposed? if(!isdisposed) { // Clean up handlertypes.Clear(); // Done isdisposed = true; } } #endregion #region ================== Methods // This returns the type handler for the given argument public TypeHandler GetArgumentHandler(ArgumentInfo arginfo) { Type t = typeof(NullHandler); // Do we have a handler type for this? if(handlertypes.ContainsKey(arginfo.Type)) t = handlertypes[arginfo.Type]; // Create instance TypeHandler th = (TypeHandler)General.ThisAssembly.CreateInstance(t.FullName); th.SetupArgument(arginfo); return th; } #endregion } }