// This is used to require GZDoom.pk3 when you are working with a GZDoom game configuration.

requiredarchives
{
	gzdoom
	{
		filename = "gzdoom.pk3";
		need_exclude = true;
		
		0
		{
			// this is currently checked globally for all archives
			class = "actor";
		}
	
		1
		{
			lump = "x11r6rgb.txt";
		}
	}
}