using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using SlimDX.Direct3D9; namespace CodeImp.DoomBuilder.Rendering { // FlatVertex public struct FlatVertex { // Vertex format public static readonly int Stride = 7 * 4; // Members public float x; public float y; public float z; public float w; public int c; public float u; public float v; } }