#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System.Collections.Generic; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Types; #endregion namespace CodeImp.DoomBuilder.IO { public interface IMapSetIO { int MaxSidedefs { get; } int VertexDecimals { get; } string DecimalsFormat { get; } int MaxVertices { get; } int MaxLinedefs { get; } int MaxSectors { get; } int MaxThings { get; } int MinTextureOffset { get; } int MaxTextureOffset { get; } bool HasLinedefTag { get; } bool HasThingTag { get; } bool HasThingAction { get; } bool HasCustomFields { get; } bool HasThingHeight { get; } bool HasActionArgs { get; } bool HasMixedActivations { get; } bool HasPresetActivations { get; } bool HasBuiltInActivations { get; } bool HasNumericLinedefFlags { get; } bool HasNumericThingFlags { get; } bool HasNumericLinedefActivations { get; } int MaxTag { get; } int MinTag { get; } int MaxAction { get; } int MinAction { get; } int MaxArgument { get; } int MinArgument { get; } int MaxEffect { get; } int MinEffect { get; } int MaxBrightness { get; } int MinBrightness { get; } int MaxThingType { get; } int MinThingType { get; } float MaxCoordinate { get; } float MinCoordinate { get; } int MaxThingAngle { get; } int MinThingAngle { get; } Dictionary> UIFields { get; } //mxd. Element type (like "sector"), list of uifields. string GetElementName(MapElementType elementtype); //mxd MapElementType GetElementType(string elementname); //mxd } }