players { color = 10; // Light Green arrow = 1; title = "Player Starts"; width = 16; sort = 1; height = 56; hangs = 0; blocking = 1; error = 2; 1 { title = "Player 1 start"; sprite = "PLAYA2A8"; } 2 { title = "Player 2 start"; sprite = "PLAYA2A8"; } 3 { title = "Player 3 start"; sprite = "PLAYA2A8"; } 4 { title = "Player 4 start"; sprite = "PLAYA2A8"; } 11 { title = "Player Deathmatch start"; sprite = "PLAYF1"; } } teleports { color = 2; // Green arrow = 1; title = "Teleports"; width = 16; sort = 1; height = 56; hangs = 0; blocking = 0; error = 0; 14 { title = "Teleport Destination"; sprite = "TFOGB0"; } } monsters { color = 12; // Light Red arrow = 1; title = "Monsters"; width = 20; sort = 1; height = 56; hangs = 0; blocking = 1; error = 2; 3004 { title = "Flemoidus Commonus"; sprite = "POSSA2A8"; } 9 { title = "Flemoidus Bipedicus"; sprite = "SPOSA2A8"; } 3001 { title = "Armored Flemoidus Bipedicus"; sprite = "TROOA2A8"; } 3002 { title = "Flemoidus Cycloptis Commonus"; width = 30; sprite = "SARGA2A8"; } 3006 { title = "Chex Soul"; width = 16; sprite = "SKULA8A2"; } 3003 { title = "Flembrane"; width = 24; sprite = "BOSSA2A8"; height = 64; } } weapons { color = 14; // Yellow arrow = 0; title = "Weapons"; width = 20; sort = 1; height = 25; hangs = 0; blocking = 0; 82 { title = "Super Large Zorcher"; sprite = "SGN2A0"; } 2005 { title = "Super Bootspork"; sprite = "CSAWA0"; } 2001 { title = "Large Zorcher"; sprite = "SHOTA0"; } 2002 { title = "Rapid Zorcher"; sprite = "MGUNA0"; } 2003 { title = "Zorch Propulsor"; sprite = "LAUNA0"; } 2004 { title = "Phasing Zorcher"; sprite = "PLASA0"; } 2006 { title = "LAZ Device"; sprite = "BFUGA0"; height = 30; } } ammunition { color = 6; // Brown arrow = 0; title = "Ammunition"; width = 20; sort = 1; height = 16; blocking = 0; hangs = 0; 2007 { title = "Mini Zorcher Recharge"; sprite = "CLIPA0"; } 2008 { title = "Large Zorcher Recharge"; sprite = "SHELA0"; } 2010 { title = "Zorch propulsor recharge"; sprite = "ROCKA0"; height = 25; } 2047 { title = "Phasing zorcher recharge"; sprite = "CELLA0"; } 2048 { title = "Mini zorcher pack"; sprite = "AMMOA0"; } 2049 { title = "Large zorcher pack"; sprite = "SBOXA0"; } 2046 { title = "Zorch propulsor pack"; sprite = "BROKA0"; width = 30; height = 25; } 17 { title = "Phasing zorcher pack"; sprite = "CELPA0"; height = 25; } 8 { title = "Zorchpack"; sprite = "BPAKA0"; } } health { color = 1; // Blue arrow = 0; title = "Health and Armor"; width = 16; sort = 1; height = 20; hangs = 0; blocking = 0; 2011 { title = "Bowl of fruits"; sprite = "STIMA0"; } 2012 { title = "Bowl of Vegetables"; sprite = "MEDIA0"; height = 25; } 2014 { title = "Glass of water"; sprite = "BON1A0"; } 2015 { title = "Slime repellent"; sprite = "BON2A0"; } 2018 { title = "Chex Armor"; sprite = "ARM1A0"; } 2019 { title = "Super Chex Armor"; sprite = "ARM2A0"; } } powerups { color = 9; // Light Blue arrow = 0; title = "Powerups"; width = 20; sort = 1; height = 20; hangs = 0; blocking = 0; 2013 { title = "Supercharge Breakfast"; sprite = "SOULA0"; height = 45; } 2025 { title = "Slime-Proof Suit"; sprite = "SUITA0"; height = 60; } 2026 { title = "Computer map"; sprite = "PMAPA0"; height = 35; } } keys { color = 13; // Light Magenta arrow = 0; title = "Keys"; width = 16; sort = 1; height = 20; hangs = 0; blocking = 0; 5 { title = "Blue keycard"; sprite = "BKEYA0"; } 13 { title = "Red keycard"; sprite = "RKEYA0"; } 6 { title = "Yellow keycard"; sprite = "YKEYA0"; } } obstacles { color = 3; // Cyan arrow = 0; title = "Obstacles"; width = 20; sort = 1; height = 20; hangs = 0; blocking = 1; 47 { title = "Apple tree"; sprite = "SMITA0"; height = 92; } 54 { title = "Banana tree"; width = 32; sprite = "TRE2A0"; height = 108; } 32 { title = "Cavern column"; sprite = "COL3A0"; height = 128; } 30 { title = "Cavern stalagmite"; sprite = "COL1A0"; height = 60; } 37 { title = "Flag on a pole"; sprite = "COL6A0"; height = 128; } 35 { title = "Gas tank"; sprite = "CBRAA0"; height = 36; } 33 { title = "Bazoik cart"; sprite = "COL4A0"; height = 30; } 43 { title = "Orange tree"; sprite = "TRE1A0"; height = 92; } 44 { title = "Slime fountain"; sprite = "TBLUA0"; height = 48; } 48 { title = "Spaceship"; sprite = "ELECA0"; height = 52; } 31 { title = "Submerged plant"; sprite = "COL2A0"; height = 42; } 28 { title = "Tall flower #1"; sprite = "POL2A0"; height = 25; } 25 { title = "Tall flower #2"; sprite = "POL1A0"; height = 25; } 55 { title = "Lab coil"; sprite = "SMBTA0"; height = 86; } } lights { color = 11; // Light Cyan arrow = 0; title = "Light sources"; width = 16; sort = 1; height = 16; hangs = 0; blocking = 1; 2028 { title = "Landing light"; sprite = "COLUA0"; height = 48; } } decoration { color = 4; // Red arrow = 0; title = "Decoration"; width = 16; sort = 1; height = 16; hangs = 0; blocking = 0; 41 { title = "Chemical burner"; sprite = "CEYEA0"; height = 25; } 34 { title = "Chemical beaker"; sprite = "CANDA0"; } } civilians { color = 4; // Red arrow = 0; title = "Civilians"; width = 16; sort = 1; height = 16; hangs = 0; blocking = 1; 45 { title = "Captive #1"; sprite = "TGRNA0"; height = 54; } 56 { title = "Captive #2"; sprite = "SMGTA0"; height = 54; } 57 { title = "Captive #3"; sprite = "SMRTA0"; height = 48; } }