#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Drawing; using SlimDX.Direct3D9; using SlimDX; using System.Collections; using System.Collections.Generic; #endregion namespace CodeImp.DoomBuilder.Map { public sealed class MapElementCollection : ICollection where T: MapElement { // Members private int numitems; private T[] array; // Constructor public MapElementCollection(ref T[] array, int numitems) { this.numitems = numitems; this.array = array; } public void Add(T item) { throw new NotSupportedException(); } public void Clear() { throw new NotSupportedException(); } public bool Contains(T item) { throw new NotSupportedException(); } public void CopyTo(T[] array, int arrayIndex) { this.array.CopyTo(array, arrayIndex); } public int Count { get { return numitems; } } public bool IsReadOnly { get { return true; } } public bool Remove(T item) { throw new NotSupportedException(); } public IEnumerator GetEnumerator() { throw new NotSupportedException("This array is locked for modification and cannot currently be enumerated."); } IEnumerator IEnumerable.GetEnumerator() { throw new NotSupportedException("This array is locked for modification and cannot currently be enumerated."); } } }