#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Drawing; using System.IO; using System.Runtime.InteropServices; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Windows; #endregion namespace CodeImp.DoomBuilder.Data { public interface ISpriteImage //mxd { int OffsetX { get; } int OffsetY { get; } } public sealed class SpriteImage : ImageData, ISpriteImage { #region ================== Variables private int offsetx; private int offsety; #endregion #region ================== Properties public int OffsetX { get { return offsetx; } } public int OffsetY { get { return offsety; } } #endregion #region ================== Constructor / Disposer // Constructor internal SpriteImage(string name) { // Initialize SetName(name); AllowUnload = false; // We have no destructor GC.SuppressFinalize(this); } #endregion #region ================== Methods // This loads the image protected override LocalLoadResult LocalLoadImage() { // Get the lump data stream Bitmap bitmap = null; string error = null; string spritelocation = string.Empty; //mxd Stream lumpdata = General.Map.Data.GetSpriteData(Name, ref spritelocation); if(lumpdata != null) { // Get a reader for the data IImageReader reader = ImageDataFormat.GetImageReader(lumpdata, ImageDataFormat.DOOMPICTURE, General.Map.Data.Palette); if(reader is UnknownImageReader) { // Data is in an unknown format! error = "Sprite lump \"" + Path.Combine(spritelocation, Name) + "\" data format could not be read. Does this lump contain valid picture data at all?"; bitmap = null; } else { // Read data as bitmap lumpdata.Seek(0, SeekOrigin.Begin); if(bitmap != null) bitmap.Dispose(); bitmap = reader.ReadAsBitmap(lumpdata, out offsetx, out offsety); } // Done lumpdata.Close(); } else { // Missing a patch lump! error = "Missing sprite lump \"" + Name + "\". Forgot to include required resources?"; } return new LocalLoadResult(bitmap, error, () => { scale.x = 1.0f; scale.y = 1.0f; // Make offset corrections if the offset was not given if ((offsetx == int.MinValue) || (offsety == int.MinValue)) { offsetx = (int)((width * scale.x) * 0.5f); offsety = (int)(height * scale.y); } }); } #endregion } }