#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; #endregion namespace CodeImp.DoomBuilder.BuilderModes { public partial class MenusForm : Form { #region ================== Variables // Menus list private ToolStripItem[] menus; // Buttons list private ToolStripItem[] buttons; #endregion #region ================== Properties public ToolStripMenuItem LinedefsMenu { get { return linedefsmenu; } } public ToolStripMenuItem SectorsMenu { get { return sectorsmenu; } } public ToolStripMenuItem ThingsMenu { get { return thingsmenu; } } public ToolStripButton MakeGradientBrightness { get { return buttonbrightnessgradient; } } #endregion #region ================== Constructor / Disposer // Constructor public MenusForm() { // Initialize InitializeComponent(); // List all menus menus = new ToolStripItem[menustrip.Items.Count]; for(int i = 0; i < menustrip.Items.Count; i++) menus[i] = menustrip.Items[i]; // List all buttons buttons = new ToolStripItem[globalstrip.Items.Count]; for(int i = 0; i < globalstrip.Items.Count; i++) buttons[i] = globalstrip.Items[i]; } #endregion #region ================== Methods // This registers with the core public void Register() { // Add the menus to the core foreach(ToolStripMenuItem m in menus) General.Interface.AddMenu(m); // Add the buttons to the core foreach(ToolStripItem b in buttons) General.Interface.AddButton(b); } // This unregisters from the core public void Unregister() { // Remove the menus from the core foreach(ToolStripMenuItem m in menus) General.Interface.RemoveMenu(m); // Remove the buttons from the core foreach(ToolStripItem b in buttons) General.Interface.RemoveButton(b); } // This hides all menus public void HideAllMenus() { foreach(ToolStripMenuItem m in menus) m.Visible = false; } // This hides all except one menu public void HideAllMenusExcept(ToolStripMenuItem showthis) { HideAllMenus(); showthis.Visible = true; } // This shows the menu for the current editing mode public void ShowEditingModeMenu(EditMode mode) { Type sourcemode = typeof(object); if(mode != null) sourcemode = mode.GetType(); // When these modes are active, then test against the base mode they will return to if((mode is DragGeometryMode) || (mode is DragThingsMode) || (mode is DrawGeometryMode) || (mode is CurveLinedefsMode)) sourcemode = General.Editing.PreviousStableMode; // Final decision if(sourcemode == typeof(LinedefsMode)) HideAllMenusExcept(linedefsmenu); else if(sourcemode == typeof(SectorsMode)) HideAllMenusExcept(sectorsmenu); else if(sourcemode == typeof(ThingsMode)) HideAllMenusExcept(thingsmenu); else HideAllMenus(); } // This invokes an action from control event private void InvokeTaggedAction(object sender, EventArgs e) { General.Interface.InvokeTaggedAction(sender, e); } #endregion } }