using System.Reflection; using System.Runtime.InteropServices; using System.Resources; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Builder Modes")] [assembly: AssemblyDescription("GZDoom Builder Editing Modes")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("CodeImp, MaxED")] [assembly: AssemblyProduct("GZDoom Builder")] [assembly: AssemblyCopyright("Copyright © 2007, 2016")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("30d96659-77e7-4921-a52f-a854c1a36b7d")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion("2.3.0.3034")] [assembly: NeutralResourcesLanguageAttribute("en")]