#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.Geometry; using CodeImp.DoomBuilder.Rendering; using SlimDX.Direct3D9; using System.Drawing; #endregion namespace CodeImp.DoomBuilder.Map { public abstract class SelectableElement : MapElement { #region ================== Constants #endregion #region ================== Variables // Selected or not? protected bool selected; // Group bitmask private int groups; #endregion #region ================== Properties public bool Selected { get { return selected; } set { selected = value; } } #endregion #region ================== Constructor / Disposer // Constructor internal SelectableElement() { } // Disposer public override void Dispose() { if(!isdisposed) { // Clean up // Done base.Dispose(); } } #endregion #region ================== Methods // This copies properties to any other element new public void CopyPropertiesTo(SelectableElement element) { element.groups = this.groups; element.selected = this.selected; base.CopyPropertiesTo(element); } // This adds the element to one or more groups public void AddToGroup(int groupsmask) { groups |= groupsmask; } // This removes the elements from one or more groups public void RemoveFromGroup(int groupsmask) { groups &= ~groupsmask; } // This selects by group public void SelectByGroup(int groupsmask) { selected = ((groups & groupsmask) != 0); } #endregion } }