players
{
	color = 10;	// Light Green
	arrow = 1;
	title = "Player Starts";
	width = 18;
	sort = 1;
	
	1 = "Player 1 Tan start";
	2 = "Player 2 Red start";
	3 = "Player 3 Rust start";
	4 = "Player 4 Gray start";
	5 = "Player 5 DGreen start";
	6 = "Player 6 Gold start";
	7 = "Player 7 BGreen start";
	8 = "Player 8 Blue start";
	11 = "Player Deathmatch start";
}

teleports
{
	color = 2;	// Green
	arrow = 1;
	title = "Teleports";
	width = 18;
	sort = 1;
	
	14 = "Teleport Destination";
	23
	{
		title = "Teleport Swirl";
		width = 20;
	}
	118 = "Teleport New Map Spot 1";
	119 = "Teleport New Map Spot 2";
	120 = "Teleport New Map Spot 3";
	121 = "Teleport New Map Spot 4";
	122 = "Teleport New Map Spot 5";
	123 = "Teleport New Map Spot 6";
	124 = "Teleport New Map Spot 7";
	125 = "Teleport New Map Spot 8";
	126 = "Teleport New Map Spot 9";
	127 = "Teleport New Map Spot 10";
}

monsters
{
	color = 12;	// Light Red
	arrow = 1;
	title = "Monsters";
	width = 24;
	sort = 1;
	
	3002 = "Acolyte 1 Tan";
	142 = "Acolyte 2 Red";
	143 = "Acolyte 3 Rust";
	146 = "Acolyte 4 Gray";
	147 = "Acolyte 5 Dark Green";
	148 = "Acolyte 6 Gold";
	232 = "Acolyte 7 Bright Green";
	231 = "Acolyte 8 Blue";
	58 = "Shadow Acolyte";
	3006
	{
		title = "Sentinel";
		width = 23;
	}
	186
	{
		title = "Stalker";
		width = 31;
	}
	27
	{
		title = "Ceiling Turret";
		width = 20;
	}
	3001
	{
		title = "Reaver";
		width = 20;
	}
	3005
	{
		title = "Crusader";
		width = 40;
	}
	3003
	{
		title = "Templar";
		width = 20;
	}
	16
	{
		title = "Inquisitor";
		width = 40;
	}
	71
	{
		title = "Programmer";
		width = 45;
	}
	187
	{
		title = "Bishop";
		width = 40;
	}
	12
	{
		title = "Loremaster";
		width = 15;
	}
	129
	{
		title = "Specter A";
		width = 64;
	}
	75 = "Specter B";
	76 = "Specter C - put with Oracle";
	167 = "Specter D";
	168 = "Specter E";
	26
	{
		title = "Entity Nest";
		width = 84;
	}
	198
	{
		title = "Entity Pod";
		width = 25;
	}
	128
	{
		title = "Entity";
		width = 130;
	}
}

weapons
{
	color = 14;	// Yellow
	arrow = 0;
	title = "Weapons";
	width = 20;
	sort = 1;
	
	10
	{
		title = "Teleport Beacon";
		width = 16;
	}
	2001 = "Crossbow";
	2002 = "Assault Gun";
	2006 = "Assault Gun standing";
	2003 = "Mini-Missile Launcher";
	154 = "Grenade Launcher";
	2005 = "Flame Thrower";
	2004 = "Mauler";
	77 = "Sigil A lightning strike";
	78 = "Sigil B rail lightning shot";
	79 = "Sigil C spread shot";
	80 = "Sigil D column shot";
	81 = "Sigil E big blast";
}

ammunition
{
	color = 6;	// Brown
	arrow = 0;
	title = "Ammunition";
	width = 20;
	sort = 1;
	
	183 = "Ammo Satchel";
	114 = "Electric Bolts";
	115 = "Poison Arrows";
	2007 = "Bullet Clip";
	2048 = "Box of Bullets";
	2010 = "Missiles";
	2046 = "Crate of Missiles";
	152 = "HE Grenades";
	153 = "Phosphorous Grenades";
	84 = "Gas Grenade (demo exe only)";
	2047 = "Energy Pod";
	17 = "Energy Pack";
}

health
{
	color = 1;	// Blue
	arrow = 0;
	title = "Health and Armor";
	width = 20;
	sort = 1;
	
	2011 = "Med patch";
	2012 = "Medikit";
	2018 = "Leather Armor";
	2019 = "Leather Armor";
	83 = "Surgery Kit";
}

powerups
{
	color = 9;	// Light Blue
	arrow = 0;
	title = "Powerups";
	width = 20;
	height = 20;
	sort = 1;
	
	2024 = "Shadow Armor";
	2025 = "Environmental Suit";
	207 = "Targeter";
	2026 = "Map";
	2027 = "Scanner/Map-Radar";
}

quests
{
	color = 13;	// Light Magenta
	arrow = 0;
	title = "Quest things";
	width = 20;
	sort = 1;
	
	45 = "Gates (Piston)";
	182
	{
		title = "Computer";
		width = 26;
	}
	220
	{
		title = "Power Coupling (Only 1)";
		width = 17;
	}
	226
	{
		title = "Broken Power Coupling (Only 1)";
		width = 16;
	}
	205
	{
		title = "Offering Chalice";
		width = 10;
	}
	90 = "Guard Uniform-gives token";
	52 = "Officer Uniform-no alarm";
	206 = "Communicator";
	93 = "Gold Coin";
	138 = "10 Gold";
	139 = "25 Gold";
	140 = "50 Gold";
}

keys
{
	color = 13;	// Light Magenta
	arrow = 0;
	title = "Keys";
	width = 20;
	sort = 1;
	
	13 = "Gold ID Badge";
	184 = "Blue ID Card";
	185 = "Travel Passcard";
	39 = "Brass Key";
	38 = "Silver Key";
	40 = "Gold Key";
	195 = "Chapel Key";
	230 = "Base Key (Front)";
	233 = "Mauler Key";
	234 = "Factory Key";
	236 = "Core Key";
	235 = "Mine Key";
	86 = "Order Key";
	166 = "Warehouse Key";
	91 = "Severed Hand";
	61 = "Oracle Key";
	192 = "Red Crystal Key";
	193 = "Blue Crystal Key";
}

lights
{
	color = 11;	// Light Cyan
	arrow = 0;
	title = "Light sources";
	width = 20;
	sort = 1;
	
	24 = "Claxon warning light";
	70
	{
		title = "Burning Barrel";
		width = 16;
	}
	28 = "Cage Light";
	34 = "Candle";
	35
	{
		title = "Candelabra";
		width = 16;
	}
	43
	{
		title = "Outside Lamp";
		width = 3;
	}
	46
	{
		title = "Pole Lantern";
		width = 3;
	}
	107
	{
		title = "Small Burning Torch";
		width = 0;
	}
	108
	{
		title = "Small Unlit Torch";
		width = 0;
	}
	111
	{
		title = "Medium Torch";
		width = 4;
	}
	47
	{
		title = "Large Torch";
		width = 10;
	}
	50
	{
		title = "Huge Torch";
		width = 10;
	}
	95
	{
		title = "Silver Flourescent Light";
		width = 4;
	}
	96
	{
		title = "Brass Flourescent Light";
		width = 4;
	}
	97
	{
		title = "Gold Flourescent Light";
		width = 4;
	}
	105
	{
		title = "Burning Bowl";
		width = 16;
	}
	106
	{
		title = "Burning Brazier";
		width = 10;
	}
	196
	{
		title = "Silver Tech Lamp";
		width = 11;
	}
	197
	{
		title = "Brass Tech Lamp";
		width = 8;
	}
	2028
	{
		title = "Globe Light";
		width = 16;
	}
	225
	{
		title = "Alien Spider Light";
		width = 32;
	}
}

decoration
{
	color = 11;      // light cyan
	arrow = 0;
	title = "Decorations";
	width = 20;
	sort = 1;
	
	216
	{
		title = "Sigil Banner";
		width = 24;
	}
	85
	{
		title = "Rat";
		width = 10;
	}
	82
	{
		title = "Wooden Barrel";
		width = 10;
	}
	117 = "Surgery Crab";
	68
	{
		title = "Tray";
		width = 24;
	}
	217 = "Rebel Boots";
	218 = "Rebel Helmet";
	219 = "Rebel Shirt";
	208
	{
		title = "Practice Target";
		width = 10;
	}
	194
	{
		title = "Anvil";
		width = 16;
	}
	228
	{
		title = "Ammo Filler";
		width = 12;
	}
	109 = "Ceiling Chain";
	112 = "Fountain";
	53 = "Ceiling Water Drip";
	103 = "Floor Water Drip";
	104 = "Waterfall Splash";
	164 = "Mug";
	2014 = "Water Bottle";
	165
	{
		title = "Pot";
		width = 12;
	}
	190 = "Metal Pot";
	188
	{
		title = "Pitcher";
		width = 12;
	}
	189
	{
		title = "Stool";
		width = 6;
	}
	191 = "Tub";
}

trees
{
	color = 3;	// Cyan
	arrow = 0;
	title = "Trees and Rocks";
	width = 16;
	sort = 1;
	
	33
	{
		title = "Tree Stub";
		width = 15;
	}
	51
	{
		title = "Palm Tree";
		width = 15;
	}
	202
	{
		title = "Big Tree";
		width = 15;
	}
	203
	{
		title = "Potted Tree";
		width = 15;
	}
	60
	{
		title = "Short Bush";
		width = 15;
	}
	62
	{
		title = "Tall Bush";
		width = 20;
	}
	215
	{
		title = "Stick in Water";
		width = 20;
	}
	98 = "Stalactite";
	161 = "Small Stalactite";
	160 = "Stalacmite";
	163 = "Stalacmite Small";
	159 = "Cave Pillar Top";
	162 = "Cave Pillar Bottom";
	99
	{
		title = "Rock 1";
		width = 20;
	}
	100
	{
		title = "Rock 2";
		width = 20;
	}
	101
	{
		title = "Rock 3";
		width = 20;
	}
	102
	{
		title = "Rock 4";
		width = 20;
	}
	29
	{
		title = "Rubble 1";
		width = 20;
	}
	30
	{
		title = "Rubble 2";
		width = 20;
	}
	31
	{
		title = "Rubble 3";
		width = 20;
	}
	32
	{
		title = "Rubble 4";
		width = 20;
	}
	36
	{
		title = "Rubble 5";
		width = 20;
	}
	37
	{
		title = "Rubble 6";
		width = 20;
	}
	41
	{
		title = "Rubble 7";
		width = 20;
	}
	42
	{
		title = "Rubble 8";
		width = 20;
	}
}

pillars
{
	color = 3;	// Cyan
	arrow = 0;
	title = "Pillars";
	width = 20;
	sort = 1;
	
	69
	{
		title = "Barricade Column";
		width = 16;
	}
	63 = "Chimneystack";
	48 = "Techno Pillar";
	54
	{
		title = "Aztec Pillar";
		width = 16;
	}
	55
	{
		title = "Damaged Aztec Pillar";
		width = 16;
	}
	56
	{
		title = "Ruined Aztec Pillar";
		width = 16;
	}
	57
	{
		title = "Huge Tech Pillar";
		width = 24;
	}
	227
	{
		title = "Huge Alien Pillar";
		width = 24;
	}
	110 = "Statue";
	44 = "Ruined Statue";
	221
	{
		title = "Alien Bubble Column";
		width = 16;
	}
	222
	{
		title = "Alien Floor Bubble";
		width = 16;
	}
	223
	{
		title = "Alien Ceiling Bubble";
		width = 16;
	}
	224
	{
		title = "Alien Asp Climber";
		width = 16;
	}
}

corpses
{
	color = 4;	// Red
	arrow = 0;
	title = "Corpses";
	width = 16;
	sort = 1;
	
	15
	{
		title = "Dead Player, disappears";
		width = 20;
	}
	18
	{
		title = "Dead Peasant, disappears";
		width = 20;
	}
	19
	{
		title = "Dead Rebel";
		width = 20;
	}
	20
	{
		title = "Dead Reaver";
		width = 20;
	}
	21
	{
		title = "Dead Acolyte, disappears";
		width = 20;
	}
	22
	{
		title = "Dead Crusader";
		width = 20;
	}
	212
	{
		title = "Sacrificed Guy";
		width = 20;
	}
	113 =  "Hearts in Tank";
	209 = "Huge Tank 1 has skeleton";
	210 = "Huge Tank 2";
	211 = "Huge Tank 3";
	213 = "Tank 4 spine with organs";
	214 = "Tank 5 Stumpy the Acolyte";
	229 = "Tank 6 Specter";
}

rebels
{
	color = 4;	// Red
	arrow = 0;
	title = "Rebels";
	width = 20;
	sort = 1;
	
	9 = "Rebel 1 (summoned by beacon)";
	144 = "Rebel 2";
	145 = "Rebel 3";
	149 = "Rebel 4";
	150 = "Rebel 5";
	151 = "Rebel 6";
	64 = "Macil 1 Invincible (Map03,34)";
	200 = "Macil 2 S (Map10)";
}

peasants
{
	color = 4;	// Red
	arrow = 0;
	title = "Peasants";
	width = 20;
	sort = 1;
	
	3004 = "Peasant Tan 1";
	130 = "Peasant Tan 2";
	131 = "Peasant Tan 3";
	65 = "Peasant Red 1 (2,33 Harris/23 Tevick)";
	132 = "Peasant Red 2 (4 Derwin/33 Harris)";
	133 = "Peasant Red 3 (4 Worner)";
	67 = "Peasant Rust 1 (2 Rowan)";
	136 = "Peasant Rust 2 (2 Geoff)";
	137 = "Peasant Rust 3 (4 Technician)";
	66 = "Peasant Gray 1 (4 Ketrick/5 Warden/17 Medic)";
	134 = "Peasant Gray 2 (4 Sammis/5 Judge)";
	135 = "Peasant Gray 3 (1 Beldin)";
	172 = "Peasant DGreen 1 (2 Irale/23 Richter)";
	173 = "Peasant DGreen 2 (6 Weran the Rat King)";
	174 = "Peasant DGreen 3 (4 Computer Tech)";
	178 = "Peasant Gold 1 (11 Key Master/31 False Prg)";
	179 = "Peasant Gold 2";
	180 = "Peasant Gold 3";
	175 = "Peasant BGreen 1 (7 False Programmer)";
	176 = "Peasant BGreen 2";
	177 = "Peasant BGreen 3";
	181 = "Peasant Blue (2,33 Governor/8 False Prgr)";
}

npcs
{
	color = 4;	// Red
	arrow = 0;
	title = "Other NPC's";
	width = 20;
	sort = 1;
	
	141 = "Beggar 1 (Map01 MacGuffin/32 Prisoner)";
	155 = "Beggar 2";
	156 = "Beggar 3";
	157 = "Beggar 4";
	158 = "Beggar 5";
	204
	{
		title = "Kneeling Guy";
		width = 6;
	}
	169 = "Zombie";
	170 = "Zombie Spawner";
	201 = "Becoming Acolyte";
	72 = "Bar Keep 1 Gold (Map02,23,33)";
	73 = "Armorer 2 Bright Green (Map02,23,33/10)";
	74 = "Medic 3 Blue (Map02,23,33/03,10/17)";
	116 = "Weapon Smith 4 Tan (Map02,23,33/03,10)";
	199
	{
		title = "Oracle (Map12)";
		width = 15;
	}
}

hints
{
	color = 13;	// Light Magenta
	arrow = 0;
	title = "Explosives and Hints";
	width = 20;
	sort = 1;
	
	94
	{
		title = "Explosive Barrel";
		width = 10;
	}
	92 = "PowerCrystal-LowSect128Lt0";
	59
	{
		title = "Degnin Ore - for FFG";
		width = 16;
	}
	25
	{
		title = "Force Field Guard - use ore";
		width = 2;
	}
	9001 = "Label Hint 1";
	9002 = "Label Hint 2";
	9003 = "Label Hint 3";
	9004 = "Label Hint 4";
	9005 = "Label Hint 5";
	9006 = "Label Hint 6";
}