#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.Geometry; using CodeImp.DoomBuilder.Rendering; using SlimDX.Direct3D9; using System.Drawing; using System.IO; #endregion namespace CodeImp.DoomBuilder.IO { internal interface IReadWriteStream { // Properties bool IsWriting { get; } // Management void Begin(); void End(); // Bidirectional members void rwInt(ref int v); void rwByte(ref byte v); void rwShort(ref short v); void rwString(ref string v); void rwLong(ref long v); void rwUInt(ref uint v); void rwUShort(ref ushort v); void rwULong(ref ulong v); void rwFloat(ref float v); void rwVector2D(ref Vector2D v); void rwVector3D(ref Vector3D v); void rwBool(ref bool v); // Write-only members void wInt(int v); void wByte(byte v); void wShort(short v); void wString(string v); void wLong(long v); void wUInt(uint v); void wUShort(ushort v); void wULong(ulong v); void wFloat(float v); void wVector2D(Vector2D v); void wVector3D(Vector3D v); void wBool(bool v); // Read-only members void rInt(out int v); void rByte(out byte v); void rShort(out short v); void rString(out string v); void rLong(out long v); void rUInt(out uint v); void rUShort(out ushort v); void rULong(out ulong v); void rFloat(out float v); void rVector2D(out Vector2D v); void rVector3D(out Vector3D v); void rBool(out bool v); } }