using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using CodeImp.DoomBuilder.BuilderModes; using CodeImp.DoomBuilder.Geometry; using CodeImp.DoomBuilder.Map; namespace CodeImp.DoomBuilder.VisualModes { internal abstract class BaseVisualSlope : VisualSlope, IVisualEventReceiver { #region ================== Variables protected readonly BaseVisualMode mode; protected readonly SectorLevel level; protected Vector3D pickintersect; protected double pickrayu; protected readonly bool up; protected Plane plane; #endregion #region ================== Properties public SectorLevel Level { get { return level; } } #endregion #region ================== Constructor public BaseVisualSlope(BaseVisualMode mode, SectorLevel level, bool up) { this.mode = mode; this.level = level; this.up = up; } #endregion #region ================== Events // Select or deselect public void OnSelectEnd() { if (this.selected) { this.selected = false; mode.RemoveSelectedObject(this); } else { if (this.pivot) { General.Interface.DisplayStatus(Windows.StatusType.Warning, "It is not allowed to mark pivot slope handles as selected."); return; } this.selected = true; mode.AddSelectedObject(this); } } public void OnEditEnd() { // We can only have one pivot handle, so remove it from all first foreach (KeyValuePair> kvp in mode.AllSlopeHandles) { foreach (VisualSlope handle in kvp.Value) { if (handle == mode.HighlightedTarget) { if (handle.Selected) General.Interface.DisplayStatus(Windows.StatusType.Warning, "It is not allowed to mark selected slope handles as pivot slope handles."); else handle.Pivot = !handle.Pivot; } else handle.Pivot = false; } } } public abstract void OnChangeTargetHeight(int amount); // Return texture name public string GetTextureName() { return ""; } // Unused public void OnSelectBegin() { } public void OnEditBegin() { } public void OnChangeTargetBrightness(bool up) { } public void OnChangeTextureOffset(int horizontal, int vertical, bool doSurfaceAngleCorrection) { } public void OnSelectTexture() { } public void OnCopyTexture() { } public void OnPasteTexture() { } public void OnCopyTextureOffsets() { } public void OnPasteTextureOffsets() { } public void OnTextureAlign(bool alignx, bool aligny) { } public void OnToggleUpperUnpegged() { } public void OnToggleLowerUnpegged() { } public void OnProcess(long deltatime) { } public void OnTextureFloodfill() { } public void OnInsert() { } public void OnTextureFit(FitTextureOptions options) { } //mxd public void ApplyTexture(string texture) { } public void ApplyUpperUnpegged(bool set) { } public void ApplyLowerUnpegged(bool set) { } public void SelectNeighbours(bool select, bool withSameTexture, bool withSameHeight) { } //mxd public virtual void OnPaintSelectEnd() { } // biwa public void OnChangeScale(int x, int y) { } public void OnResetTextureOffset() { } public void OnResetLocalTextureOffset() { } public void OnCopyProperties() { } public void OnPasteProperties(bool usecopysetting) { } public void OnDelete() { } public void OnPaintSelectBegin() { } public void OnMouseMove(MouseEventArgs e) { } #endregion } }