#region ================== Copyright (c) 2021 Boris Iwanski /* * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the * * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program.If not, see. */ #endregion using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CodeImp.DoomBuilder.UDBScript.Wrapper { class VisualCameraWrapper { /// /// Position of the camera as `Vector3D`. Read-only. /// public Vector3DWrapper position { get { return new Vector3DWrapper(General.Map.VisualCamera.Position); } } /// /// Angle of the camera on the X/Y axes. Read-only. /// public double angleXY { get { return General.Map.VisualCamera.AngleXY; } } /// /// Angle of the camera on the Z axis. Read-only. /// public double angleZ { get { return General.Map.VisualCamera.AngleZ; } } } }