//------------------------------------------------------------------------------ // // Этот код создан программой. // Исполняемая версия:2.0.50727.4927 // // Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае // повторной генерации кода. // //------------------------------------------------------------------------------ namespace CodeImp.DoomBuilder.BuilderModes.Properties { using System; /// /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д. /// // Этот класс создан автоматически классом StronglyTypedResourceBuilder // с помощью такого средства, как ResGen или Visual Studio. // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen // с параметром /str или перестройте свой проект VS. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.BuilderModes.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Перезаписывает свойство CurrentUICulture текущего потока для всех /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static System.Drawing.Bitmap AlignThings { get { object obj = ResourceManager.GetObject("AlignThings", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Angle { get { object obj = ResourceManager.GetObject("Angle", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap BrightnessGradient { get { object obj = ResourceManager.GetObject("BrightnessGradient", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap CeilingAlign { get { object obj = ResourceManager.GetObject("CeilingAlign", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap CeilsGradient { get { object obj = ResourceManager.GetObject("CeilsGradient", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ColorPick { get { object obj = ResourceManager.GetObject("ColorPick", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap CopyProperties { get { object obj = ResourceManager.GetObject("CopyProperties", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap CurveLines { get { object obj = ResourceManager.GetObject("CurveLines", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap DrawCurveMode { get { object obj = ResourceManager.GetObject("DrawCurveMode", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap DrawEllipseMode { get { object obj = ResourceManager.GetObject("DrawEllipseMode", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap DrawLinesMode { get { object obj = ResourceManager.GetObject("DrawLinesMode", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap DrawRectMode { get { object obj = ResourceManager.GetObject("DrawRectMode", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap FlipSelectionH { get { object obj = ResourceManager.GetObject("FlipSelectionH", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap FlipSelectionV { get { object obj = ResourceManager.GetObject("FlipSelectionV", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap FloorAlign { get { object obj = ResourceManager.GetObject("FloorAlign", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap FloorsGradient { get { object obj = ResourceManager.GetObject("FloorsGradient", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap List { get { object obj = ResourceManager.GetObject("List", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap List_Images { get { object obj = ResourceManager.GetObject("List_Images", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap PasteProperties { get { object obj = ResourceManager.GetObject("PasteProperties", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SelectTouching { get { object obj = ResourceManager.GetObject("SelectTouching", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap SnapVerts { get { object obj = ResourceManager.GetObject("SnapVerts", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap Text { get { object obj = ResourceManager.GetObject("Text", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ThingPointAtCursor { get { object obj = ResourceManager.GetObject("ThingPointAtCursor", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap treeview { get { object obj = ResourceManager.GetObject("treeview", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap ViewSelectionIndex { get { object obj = ResourceManager.GetObject("ViewSelectionIndex", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } internal static System.Drawing.Bitmap VisualModeGZ { get { object obj = ResourceManager.GetObject("VisualModeGZ", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }