// Default lump name for new map defaultlumpname = "MAP01"; // Decorate actors to include depending on actor game property decorategames = "action2"; // Doesn't actually exist, but used to prevent loading Doom actors when loading zdoom.pk3 // Skill levels skills { include("Action2_misc.cfg", "skills"); } // Door making makedoortrack = "BLACK"; // Default thing filters // (these are not required, just useful for new users) /*thingsfilters { include("Doom_misc.cfg", "thingsfilters"); }*/ // How to compare thing flags (for the stuck things error checker) thingflagscompare { include("Doom_misc.cfg", "thingflagscompare"); } // Default texture sets // (these are not required, but useful for new users) texturesets { include("Action2_texturesets.cfg"); }