#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using System.Drawing; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.BuilderModes { [FindReplace("Any Texture or Flat", BrowseButton = true)] internal class FindAnyTextureFlat : FindReplaceType { #region ================== Constants #endregion #region ================== Variables #endregion #region ================== Properties public override Image BrowseImage { get { return Properties.Resources.List_Images; } } #endregion #region ================== Constructor / Destructor // Constructor public FindAnyTextureFlat() { // Initialize } // Destructor ~FindAnyTextureFlat() { } #endregion #region ================== Methods // This is called to test if the item should be displayed public override bool DetermineVisiblity() { return General.Map.Config.MixTexturesFlats; } // This is called when the browse button is pressed public override string Browse(string initialvalue) { return General.Interface.BrowseTexture(BuilderPlug.Me.FindReplaceForm, initialvalue); } // This is called to perform a search (and replace) // Returns a list of items to show in the results list // replacewith is null when not replacing public override FindReplaceObject[] Find(string value, bool withinselection, string replacewith, bool keepselection) { List objs = new List(); // Interpret the replacement if(replacewith != null) { // If it cannot be interpreted, set replacewith to null (not replacing at all) if(replacewith.Length < 0) replacewith = null; if(replacewith.Length > 8) replacewith = null; if(replacewith == null) { MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error); return objs.ToArray(); } } // Interpret the find long longfind = Lump.MakeLongName(value.Trim()); // Where to search? ICollection seclist = withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors; ICollection sidelist = withinselection ? General.Map.Map.GetSidedefsFromSelectedLinedefs(true) : General.Map.Map.Sidedefs; // Go for all sectors foreach(Sector s in seclist) { // Flat matches? if(s.LongCeilTexture == longfind) { // Replace and add to list if(replacewith != null) s.SetCeilTexture(replacewith); objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (ceiling)")); } if(s.LongFloorTexture == longfind) { // Replace and add to list if(replacewith != null) s.SetFloorTexture(replacewith); objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (floor)")); } } // Go for all sidedefs foreach(Sidedef sd in sidelist) { string side = sd.IsFront ? "front" : "back"; if(sd.LongHighTexture == longfind) { // Replace and add to list if(replacewith != null) sd.SetTextureHigh(replacewith); objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", high)")); } if(sd.LongMiddleTexture == longfind) { // Replace and add to list if(replacewith != null) sd.SetTextureMid(replacewith); objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", middle)")); } if(sd.LongLowTexture == longfind) { // Replace and add to list if(replacewith != null) sd.SetTextureLow(replacewith); objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", low)")); } } // When replacing, make sure we keep track of used textures if(replacewith != null) { General.Map.Data.UpdateUsedTextures(); General.Map.Map.Update(); //mxd. And don't forget to update the view itself General.Map.IsChanged = true; } return objs.ToArray(); } // This is called when a specific object is selected from the list public override void ObjectSelected(FindReplaceObject[] selection) { if(selection.Length == 1) { ZoomToSelection(selection); if(selection[0].Object is Sector) General.Interface.ShowSectorInfo(selection[0].Sector); else if(selection[0].Object is Sidedef) General.Interface.ShowLinedefInfo(selection[0].Sidedef.Line); } else General.Interface.HideInfo(); General.Map.Map.ClearAllSelected(); foreach(FindReplaceObject obj in selection) { if(obj.Object is Sector) obj.Sector.Selected = true; else if(obj.Object is Sidedef) obj.Sidedef.Line.Selected = true; } } // Render selection public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection) { foreach(FindReplaceObject o in selection) { if(o.Object is Sector) { foreach(Sidedef sd in o.Sector.Sidedefs) { renderer.PlotLinedef(sd.Line, General.Colors.Selection); } } else if(o.Object is Sidedef) { renderer.PlotLinedef(o.Sidedef.Line, General.Colors.Selection); } } } // Edit objects public override void EditObjects(FindReplaceObject[] selection) { List sectors = new List(selection.Length); List lines = new List(selection.Length); foreach(FindReplaceObject o in selection) { if(o.Object is Sector) sectors.Add(o.Sector); else lines.Add(o.Sidedef.Line); } if(sectors.Count > 0) General.Interface.ShowEditSectors(sectors); if(lines.Count > 0) General.Interface.ShowEditLinedefs(lines); } #endregion } }