#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; using CodeImp.DoomBuilder.Config; #endregion namespace CodeImp.DoomBuilder.Controls { public partial class ActionSelectorControl : UserControl { // Events public event EventHandler ValueChanges; // Variables private List generalizedcategories; private List generalizedoptions; //mxd private bool controlpressed; // Constants private const string NUMBER_SEPERATOR = "\t"; // Properties public bool Empty { get { return (number.Text.Length == 0); } set { if(value) number.Text = ""; } } public int Value { get { return GetValue(); } set { number.Text = value.ToString(); } } public List GeneralizedCategories { get { return generalizedcategories; } set { generalizedcategories = value; } } public List GeneralizedOptions { get { return generalizedoptions; } set { generalizedoptions = value; } } //mxd // Constructor public ActionSelectorControl() { // Initialize InitializeComponent(); number.MouseWheel += number_OnMouseWheel; //mxd } // This returns the numeric value public int GetValue() { int val = 0; if(number.Text.Length > 0) { try { val = Convert.ToInt32(number.Text); } catch(Exception) { } } return val; } // This clears all information public void ClearInfo() { list.Items.Clear(); } // This adds information to display public void AddInfo(INumberedTitle[] infolist) { // Add to list list.Items.AddRange(infolist); } // Resized private void ActionSelectorControl_Resize(object sender, EventArgs e) { list.Width = ClientRectangle.Width - list.Left; ClientSize = new Size(ClientSize.Width, list.Height); } // Layout change private void ActionSelectorControl_Layout(object sender, LayoutEventArgs e) { ActionSelectorControl_Resize(sender, e); } // This draws an item in the combobox private void list_DrawItem(object sender, DrawItemEventArgs e) { Brush displaybrush = SystemBrushes.WindowText; Brush backbrush = SystemBrushes.Window; string displayname = string.Empty; // Only when running if(!this.DesignMode) { // Unknow item? if(e.Index < 0) { // Grayed displaybrush = new SolidBrush(SystemColors.GrayText); backbrush = new SolidBrush(SystemColors.Window); // Try getting integral number int intnumber; int.TryParse(number.Text, out intnumber); // Check what to display if(number.Text.Length == 0) displayname = ""; else if(intnumber == 0) displayname = "None"; else if((generalizedcategories != null) && GameConfiguration.IsGeneralized(intnumber, generalizedcategories)) displayname = "Generalized (" + General.Map.Config.GetGeneralizedActionCategory(intnumber) + ")"; else if((generalizedoptions != null) && GameConfiguration.IsGeneralizedSectorEffect(intnumber, generalizedoptions)) //mxd displayname = General.Map.Config.GetGeneralizedSectorEffectName(intnumber); //mxd else displayname = "Unknown"; } // In the display part of the combobox? else if((e.State & DrawItemState.ComboBoxEdit) != 0) { // Show without number INumberedTitle item = (INumberedTitle)list.Items[e.Index]; displayname = item.Title.Trim(); // Determine colors to use if(item.Index == 0) { // Grayed displaybrush = new SolidBrush(SystemColors.GrayText); backbrush = new SolidBrush(SystemColors.Window); } else { // Normal color displaybrush = new SolidBrush(list.ForeColor); backbrush = new SolidBrush(SystemColors.Window); } } else { // Use number and description INumberedTitle item = (INumberedTitle)list.Items[e.Index]; displayname = item.Index + NUMBER_SEPERATOR + item.Title; // Determine colors to use if((e.State & DrawItemState.Focus) != 0) { displaybrush = new SolidBrush(SystemColors.HighlightText); backbrush = new SolidBrush(SystemColors.Highlight); } else { displaybrush = new SolidBrush(list.ForeColor); backbrush = new SolidBrush(SystemColors.Window); } } } // Draw item e.Graphics.FillRectangle(backbrush, e.Bounds); e.Graphics.DrawString(displayname, list.Font, displaybrush, e.Bounds.X, e.Bounds.Y); //mxd. Dispose brushes if(!this.DesignMode) { backbrush.Dispose(); displaybrush.Dispose(); } } // List closed private void list_DropDownClosed(object sender, EventArgs e) { // Focus to number box number.SelectAll(); number.Focus(); } // Number changes private void number_TextChanged(object sender, EventArgs e) { int itemindex = -1; // Not nothing? if(number.Text.Length > 0) { // Find the index in the list for(int i = 0; i < list.Items.Count; i++) { // This is the item we're looking for? INumberedTitle item = (INumberedTitle)list.Items[i]; if(item.Index.ToString() == number.Text) { // Found it itemindex = i; break; } } } // Select item if(list.SelectedIndex != itemindex) { list.SelectedIndex = itemindex; list.Refresh(); } //mxd. This may be generalized effect, and it may've changed else if(itemindex == -1) { list.Refresh(); } // Raise change event //mxd. This HAS to be raised during Edit form setup, otherwise TypeHandlers in ArgumentBoxes won't be initialized if(ValueChanges != null) ValueChanges(this, EventArgs.Empty); } // Keys pressed in number box private void number_KeyDown(object sender, KeyEventArgs e) { controlpressed = e.Control; // Allow CTRL+X, CTRL+C and CTRL+V if(controlpressed && ((e.KeyCode == Keys.X) || (e.KeyCode == Keys.C) || (e.KeyCode == Keys.V))) return; //mxd. Scroll action list using arrow keys if(e.KeyCode == Keys.Down) { if(list.SelectedIndex > 0) { list.SelectedIndex--; list_SelectionChangeCommitted(list, EventArgs.Empty); } // Cancel this e.Handled = true; return; } if(e.KeyCode == Keys.Up) { if(list.SelectedIndex < list.Items.Count - 1) { list.SelectedIndex++; list_SelectionChangeCommitted(list, EventArgs.Empty); } // Cancel this e.Handled = true; return; } // Not numeric or control key? if(((e.KeyValue < 48) || (e.KeyValue > 57)) && (e.KeyCode != Keys.Back) && (e.KeyCode != Keys.Left) && (e.KeyCode != Keys.Right) && (e.KeyCode != Keys.Delete)) { // Cancel this e.Handled = true; } } // Keys pressed in number box private void number_KeyPress(object sender, KeyPressEventArgs e) { // Allow CTRL+X, CTRL+C and CTRL+V if(controlpressed && ((e.KeyChar == '\u0018') || (e.KeyChar == '\u0003') || (e.KeyChar == '\u0016'))) return; // Not numeric or control key? if(((e.KeyChar < 48) || (e.KeyChar > 57)) && (e.KeyChar != 8)) { // Cancel this e.Handled = true; } } //mxd. Scrolls action list using mouse wheel private void number_OnMouseWheel(object sender, MouseEventArgs e) { if(e.Delta < 0 && list.SelectedIndex > 0) { list.SelectedIndex--; list_SelectionChangeCommitted(list, EventArgs.Empty); } else if(e.Delta > 0 && list.SelectedIndex < list.Items.Count - 1) { list.SelectedIndex++; list_SelectionChangeCommitted(list, EventArgs.Empty); } } // Selection made private void list_SelectionChangeCommitted(object sender, EventArgs e) { INumberedTitle item = (INumberedTitle)list.SelectedItem; number.Text = item.Index.ToString(); } } }