#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Forms; using System.IO; using System.Reflection; using CodeImp.DoomBuilder.Windows; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Map; using CodeImp.DoomBuilder.Rendering; using CodeImp.DoomBuilder.Geometry; using CodeImp.DoomBuilder.Editing; using CodeImp.DoomBuilder.VisualModes; #endregion namespace CodeImp.DoomBuilder.BuilderModes { internal abstract class BaseVisualGeometrySector : VisualGeometry, IVisualEventReceiver { #region ================== Constants #endregion #region ================== Variables #endregion #region ================== Properties #endregion #region ================== Constructor / Destructor // Constructor public BaseVisualGeometrySector(VisualSector vs) : base(vs) { } #endregion #region ================== Methods // This changes the height public abstract void ChangeHeight(int amount); #endregion #region ================== Events // Unused public virtual void OnSelectBegin() { } public virtual void OnSelectEnd() { } public virtual void OnEditBegin() { } // Edit button released public virtual void OnEditEnd() { List sectors = new List(); sectors.Add(this.Sector.Sector); DialogResult result = General.Interface.ShowEditSectors(sectors); if(result == DialogResult.OK) (this.Sector as BaseVisualSector).Rebuild(); } #endregion } }